[sorry for digging out this old msg] errr.... isnt this hlds_linux mailing list? :) lol
btw, i was getting huge cpu usage on athlon xp 1700, 512ddr, nforce mainboard, gentoo linux, gentoo-sources kernel package ver 2.4.22. it was compiled with hz=1000, and cpu usage was about 50% on empty server. when there was about 5-6 ppl, cpu usage was 99% (!?) and ping was growing with every new player, so with 10 players it was at 80ms for each client (lan clients). then i did three things. first - compiled gaming-sources kernel package 2.4.20, using hz=200. second - recompiled NIC module (server was sooo slow in network operations that i had to do it again, just modified CFLAGS a little), and third - configured hlds to use sv_maxupdaterate 30 (instead of 101), and sv_maxrate 20000 (instead of 25000). after those changes, hlds server process with 10 lan players used about 20% of cpu. i will see how it goes with 32 players... REPLIED MSG: Install windows, and all your cpu usage problems will be over. -Morten -----Oprindelig meddelelse----- Fra: raoul bhatia [mailto:[EMAIL PROTECTED] Sendt: 3. februar 2004 15:13 Til: [EMAIL PROTECTED] Emne: [hlds_linux] new cpu usage record? hi! today, i tried to run counter-strike 1.6 on an p4 with 3ghz (512kb cache), hyperthreading disabled, kernel 2.4.24 with hz=1000. map de_dust, no players on the server: CPU In Out Uptime Users FPS Players 15.00 0.00 0.00 0 0 249.88 0 with 7 players on the server, cpu usage rises to 99% whereas the fps drop to 4. what the heck is going on on my server? best regards, raoul bhatia _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux