Bring it on Alfred. Push it out ASAP, as long as we can roll back.

Thank You,
Chad McCan
www.BVGamer.com

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chris
Meisinger
Sent: Tuesday, February 10, 2004 8:44 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Latest update, CPU feedback

Do what you've got to man.   For better Optimizations, I'm willing to take a
hanky update as long as you all don't make us wait a week to fix it. =P


Chris



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: Tuesday, February 10, 2004 8:37 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Latest update, CPU feedback

I have another potential optimization I am looking into. This one is
hairier than the CS one but could provide even more of a gain.

- Alfred

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Rock
> Sent: Tuesday, February 10, 2004 6:09 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds_linux] Latest update, CPU feedback
>
> --
> [ Picked text/plain from multipart/alternative ]
> Alfred, I remember you saying the update we got  (cpu issues
> for CS is mainly what I'm talking about) were small and even
> in the steam news it's listed as "Small CPU optimizations."
>
> Can we assume that the load issue is still being looked at or
> you guys still have some tricks up your sleves to try?
>
>
>
> Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> Any DoD changes won't be in the near term, the DoD team is busily
> working on a new release right now.
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of
> > [EMAIL PROTECTED]
> > Sent: Tuesday, February 10, 2004 5:10 PM
> > To: [EMAIL PROTECTED]
> > Subject: RE: [hlds_linux] Latest update, CPU feedback
> >
> > I know this isn't a fair question for the most part, but any
> > kind of ETA
> > on the dod cpu optimizations? Kudos to the cs update by the
> > way. I have a
> > 22man 1.6 server with no mods running full at approximately
> > 25-35% cpu. This
> > is a redhat9 p4 2.8 ghz with 512mb ram. Kernal 2.4.20-20.9
> > stock compile. Our
> > 20man dod server runs approximately 60-75% cpu though both
> > don't seem to be
> > experiencing lag. I would love to see the marked improvement
> > in the dod
> > binaries as we have seen in the cs ones.
> >
> > Thanks again!
> > Patrick
> >
> > Quoting Alfred Reynolds :
> >
> > > The DoD team is working on incorporating these CPU optimizations.
> > >
> > > - Alfred
> > >
> > > > -----Original Message-----
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On
> Behalf Of jon
> > > > Sent: Tuesday, February 10, 2004 2:56 PM
> > > > To: [EMAIL PROTECTED]
> > > > Subject: RE: [hlds_linux] Latest update, CPU feedback
> > > >
> > > > Does anyone know if DoD will also reap benefits from these
> > > > optimizations?
> > > >
> > > > -----Original Message-----
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of
> > > > wouter v/d
> > > > Bergh
> > > > Sent: Tuesday, February 10, 2004 6:07 AM
> > > > To: [EMAIL PROTECTED]
> > > > Subject: [hlds_linux] Latest update, CPU feedback
> > > >
> > > > Well i got time to test everything after latest updates.
> > > >
> > > > CPU load on maps like de_dust etc went down from 50% to 80%
> > > > tops, to 30%
> > > > 60%
> > > > tops.
> > > > But maps like inferno and aztec keep spiking up to 99%
> > > > causing lag, not
> > > > the
> > > > 300+ pings like before, but pings like 100.
> > > >
> > > > My config:
> > > > AMD 1700+ 512MB ddr ram
> > > >
> > > > I host a 22 slots CS server with VAC/AMX/ADMINMOD
> > > >
> > > >
> > > > (by the way, my server still crashes try-ing to load it
> > insecure with
> > > > amx on
> > > > it (0.9.8a and 0.9.6j both let it crash)
> > > >
> > > > Greetings
> > > >
> > > >
> _________________________________________________________________
> > > > MSN Zoeken, voor duidelijke zoekresultaten! http://search.msn.nl
> > > >
> > > >
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