In order:
1: Not completely flaming them. I paid my $60 for a product that I believed
to be stable.
2: I know that it'll be ready when they finish it. They can't put something
out that isn't there.
3: We are asking for the source code? I didn't know...
4: Yeah, but there is a such think as compromising. When there is a show
stopping bug... You patch it. ^_^
5: Yeah, I know they're(bugs) not new... However, I'd like to have a game
like Asherons Call that even 3-6 months after it game was out it didn't need
patching.

~

> Alright, I just read through this entire series of posts and have some
> things to say:
>
> 1. Stop flaming VALVe, without them, you wouldn't have the game you
> have(Server companies wouldn't be making money off of it either).
> Besides, complaining doesn't help, just state the problem, solutions
> if you found them, and how to reproduce it.
> 2. The SDK will be ready when they finish it.
> 3. Stop asking for the source code, you know you won't get it, and if
> you do, I highly doubt you can "out-code" VALVe's coders.
> 4. The updates, from the beginning, have been set to be released on
> Wednesdays.  Though, it has been mostly skipping between Tuesday,
> Wednesday, and Thursday; that's close enough.
> 5. Bugs are not a new phenomenon.  This game, and every game before
> it(including original Half-Life) has had a lot of bugs, especially
> with the original versions.


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