on cs16 its here:

D:\Steam\SteamApps\<account>\counter-strike\voice_speex.dll

but nada in there:
D:\Steam\SteamApps\<account>\counter-strike source\*

;(

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Bruce
"Bahamut" Andrews
Sent: Sonntag, 28. November 2004 12:52
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] sv_voicequality cvar


Considering I can't actually find any traces of a miles.dll or even
"miles" on a windows server installation, I doubt it works exactly the
same way as it's documented :/

- Bruce "Bahamut" Andrews



[EMAIL PROTECTED] wrote:

>the speex and miles codecs are both dlls,
>maybe it will work if we copy the cs16 speex dll to
>the css directory on both client and server side.
>
>
>
>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of James
>Gurney
>Sent: Sonntag, 28. November 2004 11:17
>To: [EMAIL PROTECTED]
>Subject: Re: [hlds_linux] sv_voicequality cvar
>
>
>On 11/28/2004 3:00 AM, Bruce "Bahamut" Andrews wrote:
>
>
>>Only the Miles codec is included with Counter-Strike:Source, Speex is
>>yet to be implemented.  Miles did not (and most likely will not)
>>support the sv_voicequality setting.
>>
>>
>
>That would explain it then. That's a shame. The Miles codec is, not to
>put too fine a point on it.. terrible.
>
>James
>
>
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