Hi there,

By the looks of it the liblist.gam filename is hardcoded into the hlds
engine binaries, making configuring multiple servers from the same mod
directory difficult if you're running addons like amxmodx. It sort of
works, but some odd things happen like the amx_mapmenu loads only the
default mapcycle.txt, not the one configured via the commandline.

I was wondering whether there was any chance the gamedll and
gamedll_linux variables could be overridden somewhere else -- like
server.cfg? Or if there was some basic conditional logic that could be
used in liblist.gam, e.g.:
if (port=27015) { gamedll_linux "blahblah" }
elseif (...) { ... }
else { ... }

Has anyone worked around this? From the archives Deacon & HoundDawg hit
the same wall about 3 years back.

Happily it doesn't look like source has this problem at all!

Cheers
Andrew


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