Why not use the new command line option which was in the Source engine
update released on the 17th ;)

HLTV port/server can be completely disabled by command line parameter
"-nohltv"

Gavin Rodgers
(BlueHawk^4u)
4u-servers.co.uk
4u-servers.net (forums)
4u-mobile.co.uk (ringtones logos ..)

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sebastian K.
Sent: 20 February 2005 10:20
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] port binding problems with HL:Source

It makes sense.
----- Original Message -----
From: "Thiesson Johann" <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Sent: Sunday, February 20, 2005 3:45 AM
Subject: [hlds_linux] port binding problems with HL:Source


> --
> Hi,
>
> Can we hope having the HLTV port binding problem solved ?
> Or any way to disable it until it's fixed ?
>
> Having several HL:S servers on a single machine is a nightmare.
> Especially if you have servers running on 27020.
>
>
> I would appreciate to see the "auto binding" thing disabled too.
> On the current version, if the server try to bind the port X, and the
> port X is already used, the process will use X+1.
> If the port is not available, the server should NOT start I think.
> I can't see the advantage of this. If the port is already used, there
> is a problem! We expect the server running fine on port X, or not
> running at all. Players are waiting for their server on port X, not on
> port X+1.
>
> Imagine if the ftpd servers were like that. You lanch 2 ftp
> servers. Port 21 is used. So the second goes automatically on port 22 ?
> What the point o_O
>
> --
> Thiesson Johann
> --
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> --
>
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