Yet we can't run that map, or ANY map for that matter, for more than 2 days before the Windows server shits the bed with FPS issues like the posts you're ignoring. So no matter what platform OS we use to run your game it's still shit. Go figure. How about a fix instead of more bells and whistles to a game that can't run on it's own for more than a day or two.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Monday, March 21, 2005 8:47 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] CS:S server crash on particular custom maps The win32 physic lump contains surface data that was compressed with a win32 library (the linux data uses the uncompressed lump). We didn't spend the time reimplementing the compression library from scratch under Linux (it's a megabyte or two of extra data, only worth it for low end clients playing the single player game). - Alfred -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Jones Sent: Monday, March 21, 2005 5:38 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] CS:S server crash on particular custom maps Bart King wrote: > Can someone detail what actual differences there are that need to be > catered for under Linux? And perhaps why this needs to be the case? The maps have phsyics data for both Linux and Windows. vbsp.exe has a "-nolinuxdata" flag. It is possible the authors of these maps used this flag, or simply did not test their map on Linux to see if it worked. Why the physics data is different between Linux and Windows is beyond me. -- Chris _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux