Yeah, could the server stop binding to 27005? I was under the impression (At
least in HL1 mods), that 27005 is used by clients only. Correct me if wrong.
----- Original Message -----
From: "Mario Benito Ríos" <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Sent: Wednesday, April 06, 2005 5:09 PM
Subject: Re: [hlds_linux] Counter-Strike: Source and Source Engine update
This is a multi-part message in MIME format.
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Since last update, servers are binding at ip 0.0.0.0, port 27030 and up:
tcp 0 0 82.194.78.165:27012 0.0.0.0:*
LISTEN 10960/srcds_i686
tcp 0 0 82.194.78.165:27013 0.0.0.0:*
LISTEN 10994/srcds_i686
tcp 0 0 82.194.78.165:27016 0.0.0.0:*
LISTEN 18757/srcds_i686
tcp 0 0 82.194.78.165:27017 0.0.0.0:*
LISTEN 10990/srcds_i686
tcp 0 0 82.194.78.165:27019 0.0.0.0:*
LISTEN 10989/srcds_i686
tcp 0 0 82.194.78.165:27025 0.0.0.0:*
LISTEN 10980/srcds_i686
tcp 0 0 82.194.78.165:27026 0.0.0.0:*
LISTEN 10988/srcds_i686
udp 0 0 82.194.78.165:27008
0.0.0.0:* 10990/srcds_i686
udp 0 0 82.194.78.165:27009
0.0.0.0:* 10989/srcds_i686
udp 0 0 82.194.78.165:27010
0.0.0.0:* 10960/srcds_i686
udp 21984 0 82.194.78.165:27011
0.0.0.0:* 10980/srcds_i686
udp 1832 0 82.194.78.165:27012
0.0.0.0:* 10960/srcds_i686
udp 0 0 82.194.78.165:27013
0.0.0.0:* 10994/srcds_i686
udp 0 0 82.194.78.165:27016
0.0.0.0:* 18757/srcds_i686
udp 0 0 82.194.78.165:27017
0.0.0.0:* 10990/srcds_i686
udp 0 0 82.194.78.165:27019
0.0.0.0:* 10989/srcds_i686
udp 0 0 0.0.0.0:27023
0.0.0.0:* 14900/hlds_i686
udp 0 0 82.194.78.165:27025
0.0.0.0:* 10980/srcds_i686
udp 0 0 82.194.78.165:27026
0.0.0.0:* 10988/srcds_i686
udp 0 0 0.0.0.0:27030
0.0.0.0:* 18757/srcds_i686
udp 0 0 0.0.0.0:27031
0.0.0.0:* 10994/srcds_i686
udp 0 0 0.0.0.0:27032
0.0.0.0:* 10990/srcds_i686
udp 0 0 0.0.0.0:27033
0.0.0.0:* 10989/srcds_i686
udp 0 0 0.0.0.0:27034
0.0.0.0:* 10988/srcds_i686
udp 0 0 0.0.0.0:27035
0.0.0.0:* 10980/srcds_i686
udp 0 0 0.0.0.0:27036
0.0.0.0:* 10960/srcds_i686
udp 0 0 82.194.78.165:27005
0.0.0.0:* 18757/srcds_i686
udp 0 0 82.194.78.165:27006
0.0.0.0:* 10988/srcds_i686
udp 0 0 82.194.78.165:27007
0.0.0.0:* 10994/srcds_i686
There are also unwanted bindings starting at 27005, as you can see. My
servers are started with -nohltv option.
Alfred Reynolds wrote:
I cannot reproduce this exact problem. I start two servers with the
following command lines:
./srcds_run -game hl2mp +map dm_lockdown -dev +rcon_password bottest
-port 27020
./srcds_run -game hl2mp +map dm_lockdown -dev +rcon_password bottest
-port 27030
And the first server binds to 27020 and the second to 27031 (that is a
bug, it is one higher than it should be, we will look into that). I
cannpt get the first server to bind to 27030.
- Alfred
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Thiesson
Johann
Sent: Wednesday, April 06, 2005 6:49 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike: Source and Source Engine
update
--
On Apr 06, 10:55, Stephen Nicholson wrote:
Christoph Franke wrote:
Since the update there is a problem with the ip/port bindings.
Currently there are 2 srcds instances on my multihome system: cs:s
server on ip A with port 27015 and hl2mp on ip B with port 27030. But
starting with the update the cs:s server globally catches the port
27030 on start.
I've got the same thing on a server running two instances of CSS (Same
ip). The first server grabs 27030 which I used for the second server.
Same here.
This is not the first time you make an update which broke the ip/port
binding system :/
A very fast update for a fix is really needed.
--
DjoDjo
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