At present what happens when VAC2 does pickup a cheat? Are they being put on the global banlist? I think with the earlier VAC2 betas there was some false positives being generated and banned globally and I believe there was a warning issued to those running VAC2 beta to be aware of this.
If it does generate false positives what can be done about it? I'm keen to run it but I'm a little scared of finding users screaming at me because they've ended up banned globally when they weren't using a cheat. Perhaps some kind of option could be added to VAC2 to have a local ban only - i.e. VAC2 still runs but when it bans a user it goes into the server's local banfile, giving admins the chance to remove it if it was indeed a false positive. Maybe an option like -vac2 or -vac2local? Just my thoughts. -Scott -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tristan Morris Sent: Friday, June 17, 2005 5:29 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] RE: VAC2 Beta information Valve have already fixed this exploit. Delayed banning is good, since there is no way for cheat coders to effectively check if their hooks are detected by VAC or not. Tristan _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux