Hi!

After this release all my servers just crashes, it happens right after
all cvars are printed to the console for logging. Tried removing the
metamod and just running a plain server, same problem. Server is fully
updated and verified with -verify_all, operating system is Linux 2.6.x.y
and glibc 2.3.2. Servers are started with this argument: ./hlds_run
-autoupdate -debug -game cstrike -maxplayers 17 +map de_dust2 +ip
XXX.XXX.XXX.XXX. This is what I can see in the console:

L 08/13/2005 - 07:26:32: Server cvars end
L 08/13/2005 - 07:26:33: Server cvar "sv_maxspeed" = "900"
L 08/13/2005 - 07:26:33: Server cvar "pausable" = "0"
./hlds_run: line 424: 11837 Segmentation fault      (core dumped) $HL_CMD
"/game_cs_4/core.11837" is not a core dump: File truncated
debug.cmds:1: Error in sourced command file:
No stack.
email debug.log to [EMAIL PROTECTED]
Sat Aug 13 07:26:34 CEST 2005: Server restart in 10 seconds

The debug log does not print anything useful:

----------------------------------------------
CRASH: Sat Aug 13 07:26:34 CEST 2005
Start Line: ./hlds_i686 -autoupdate -debug -game cstrike -maxplayers 17
+map de_dust2 +ip XXX.XXX.XXX.XXX -pidfile hlds.11824.pid
End of crash report
----------------------------------------------

Here is a strace http://www.gotgame.se/crash-strace.txt as you can see
it crashes when it tries to run:
nanosleep({59, 999126000}, 0) = -1 ERRNO_516 (Unknown error 516)


Versions:

Bootstrapper version: 14
Versions installed in '.':
       Half-Life Base Content: 8
       Linux Server Engine: 21
       Counter-Strike Base Content: 16


greetings
Joachim Sehlstedt

Alfred Reynolds wrote:

We have released an update to the Half-Life 1: Engine. Run the
hldsupdatetool to get this update.

The update fixes a couple crashes on startup related to bad network
configurations.

This update supersedes the beta release from last night.

- Alfred

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