Hi I have had a DoD:S server running on Linux Fedora 3 64 on a dual xeon box (dell poweredge sc1425) since shortly after the game was released. While running a default server with 32 slots the server lags out with one of the virtual cpu's maxing out. It seems to run fine with 24 slots. I read somewhere that this is caused by the hyperthreading on the box and the only way to solve this is to turn hyperthreading off.
My question is - is this true? Will I gain a 32 slot (hopefully many more slots) without the cpu maxing by turning hyperthreading off? Or is there a way to make the OS do this? Or is there a fix on its way? I dont live close to the box (amsterdam--london) so a quick bus journey to play with the BIOS is not really possible. Any and all help will be highly appreciated! This mailinglist has already helped me out a lot and I hope it will continue!! TIA Nic _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux