Hi

I have had a DoD:S server running on Linux Fedora 3 64 on a dual xeon box
(dell poweredge sc1425)  since shortly after the game was released. While
running a default server with 32 slots the server lags out with one of the
virtual cpu's maxing out. It seems to run fine with 24 slots. I read
somewhere that this is caused by the hyperthreading on the box and the only
way to solve this is to turn hyperthreading off.

My question is - is this true? Will I gain a 32 slot (hopefully many more
slots) without the cpu maxing by turning hyperthreading off? Or is there a
way to make the OS do this? Or is there a fix on its way? I dont live close
to the box (amsterdam--london) so a quick bus journey to play with the BIOS
is not really possible.

Any and all help will be highly appreciated! This mailinglist has already
helped me out a lot and I hope it will continue!!

TIA
Nic



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