If I recall correctly, there's something called "ethernet bonding" that
might be useful in your case.  It's somewhere in the Linux kernel, let
me look it up...

Ah, there we go.  "Bonding driver support", under "Device Drivers" ->
"Network device support".

-John Sheu

On Tue, 2005-11-08 at 04:51 -0800, Erik Hollensbe wrote:
> On Nov 7, 2005, at 2:27 PM, m0gely wrote:
>
> > K1ll3rD wrote:
> >> I really don't think this is possible, I don't think steam will
> >> allow me to
> >> bind the process to multiple IP addresses.
> >
> > I was going to reply and say don't specify any IP at all.  The game
> > should multi-home itself just fine.  But I did a quick netstat and saw
> > that SRCDS doesn't do this, while HLDS does.  SRCDS binds to one IP.
> > Interesting.  Maybe they'll fix this.  IIRC, HLDS didn't do this
> > before
> > CS 1.3 either.
>
>
> Has anyone tried feeding it the IP 0.0.0.0, which normally expands to
> all IP-bound interfaces on the machine?
> --
> Erik Hollensbe
> [EMAIL PROTECTED]
>
>
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