6 crashes on v28 after 12 hours. And they include all the last once.
on connect
on client drop
on startup/changelevel
and random. (ie kill or say)

Is there a reason to have hlds threaded at all? What are the benefit of
it since the threads rarely are using any CPU.

games 35334 50.3  8.6 98340 89428  ??  R     8:01PM  78:45.53 ./hlds_i686 -game 
cstrike -port 27018 -maxplayers 16 +map de_dust2 -dll 
addons/metamod/dlls/metamod_i386.so
games 35335  0.0  8.6 98340 89428  ??  S     8:01PM   0:00.11 ./hlds_i686 -game 
cstrike -port 27018 -maxplayers 16 +map de_dust2 -dll 
addons/metamod/dlls/metamod_i386.so
games 35336  0.0  8.6 98340 89428  ??  S     8:01PM   0:19.21 ./hlds_i686 -game 
cstrike -port 27018 -maxplayers 16 +map de_dust2 -dll 
addons/metamod/dlls/metamod_i386.so

/Bjorn

On Sun, 4 Dec 2005, m0gely wrote:

> Stan Bubrouski wrote:
>
> > Umm how about some details.
> > -sb
>
> Sure.  My server stopped working a while ago, when Alfred mentioned the
> most recent "optional" update (v.24?).  Well, my server got updated
> anyway and hasn't worked since.
>
> FreeBSD 5.4 w/ SuSe 9.3 (glibc 2.3.4)
> AMD MP 2800's
>
> update tool:
> %./steam -command update -game cstrike -dir /home/adi/hlds
> Checking bootstrapper version ...
>
> AssertPreCondition
> Name: NonNullFilePath
> Expr: !sFile.empty()
> Line: 334
> File: ../../../Common/Misc/FileUtil.cpp
> Abort trap (core dumped)
>
>
> the server:
> %./hlds_run -game cstrike +maxplayers 4 +log on +port 27019 +map de_dust
> <snip>
> L 11/26/2005 - 15:38:12: Server cvar "sv_wateraccelerate" = "10"
> L 11/26/2005 - 15:38:12: Server cvar "sv_waterfriction" = "1"
> L 11/26/2005 - 15:38:12: Server cvars end
> L 11/26/2005 - 15:38:12: Server cvar "sv_maxspeed" = "900"
> L 11/26/2005 - 15:38:12: Server cvar "pausable" = "0"
> Error:vstdlib_s_i486.so: cannot open shared object file: No such file or
> directory
> L 11/26/2005 - 15:38:18: FATAL ERROR (shutting down): Unable to load
> authentication library, Exiting...
>
> FATAL ERROR (shutting down): Unable to load authentication library,
> Exiting...
>
> Add "-debug" to the ./hlds_run command line to generate a debug.log to
> help with solving this problem
> Sat Nov 26 15:38:18 UTC 2005: Server restart in 10 seconds
> Sat Nov 26 15:38:24 UTC 2005: Server Quit
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
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