Kennycom wrote:

sYs^   Alfred said it was a Source update, and a CS1.6 would be later this
week. If you ran an CS1.6 update today (Monday) then it was whatever got
released last week....


----- Original Message -----
From: "sYs^" <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Sent: Monday, December 05, 2005 10:24 PM
Subject: Re: [hlds_linux] Source Dedicated Server updated




Alfred Reynolds wrote:



We have released an update for the Source dedicated server. To get this
update run the hldsupdatetool.

The update fixes the loading problems with srcds_i486, fixes the player
connection log line displaying stale Steam ID's and fixes the
utllinkedlist assert seen when players are being authenticated.

For Linux users this simply moves what was the Beta version (released on
Saturday) to the current live version. Linux users also have a Half-Life
1 Dedicated server update with this release (as for Source, making the
Beta the public version).

We will have a Half-Life 1 Dedicated server update for win32 users later
in the week to correct the linked list assert.

- Alfred

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After this update my cs1.6 server writes:

Auto detecting CPU
Using Pentium II Optimised binary.
Enabling debug mode
Auto-restarting the server on crash

Console initialized.
scandir failed:/home/xxxx/cstrike/bat/hlds/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 01:13:17 Dec  3 2005 (3327)
STEAM Auth Server
couldn't exec language.cfg
Server IP address xxxxxxxx:27018
scandir failed:/home/xxxx/cstrike/bat/hlds/./platform/SAVE
./hlds_run: line 342: 12377 Segmentation fault      (core dumped) $HL_CMD
debug.cmds:1: Error in sourced command file:
Cannot access memory at address 0xbde517ec
email debug.log to [EMAIL PROTECTED]
Tue Dec  6 07:23:49 CET 2005: Server restart in 10 seconds


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"Linux users also have a Half-Life 1 Dedicated server update with this release (as 
for Source, making the Beta the public version)."


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