What do you mean "tweaked". That info would be usefull for my server too :)
----- Original Message -----
From: "Pedro Salicrup" <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Sent: Thursday, December 15, 2005 8:17 PM
Subject: Re: RE:[hlds_linux] Choke & Engine CPU High
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Could you tell us what tweaks you did?
On 12/15/05, Matt Leonhardt <[EMAIL PROTECTED]> wrote:
I had high loads 20-40% on the CPU usage. We tweaked our linux kernels a
bit. rebooted, every server ran smoothly after that.
----- Original Message -----
From: "Xavier Kerestesy" <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Sent: Thursday, December 15, 2005 8:59 AM
Subject: RE:[hlds_linux] Choke & Engine CPU High
> This is a multi-part message in MIME format.
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> Same here, I've been rebuilding my kernels and all trying to resolve
this
> issue. This is killing my reputation and business. Is everyone with
this
> issue using Linux or both Windows and Linux?
>
>
>
> Xavier
>
>
>
>
>
>
> Yes i do. I focussed on network problems until i read this.
> All i can say is that we have large spike in choke too with our HLDS
> Server, despite overall cpu load at 30-40%. On the same machine are
> some
> SRDS working smoothly at same time.
>
>
>
> -----Urspr=FCngliche Nachricht-----
> Von: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Im Auftrag von flags
> Gesendet: Donnerstag, 15. Dezember 2005 08:32
> An: hlds_linux@list.valvesoftware.com
> Betreff: [hlds_linux] Choke & Engine CPU High
>
>
> This is a multi-part message in MIME format.
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> [ Picked text/plain from multipart/alternative ]
> Is anyone else seeing large spikes in choke, and Game Engine shows 99%
> CPU usage even though ssh top shows the engine only using 20-30%? We
> did not have this problem before December, was there an update that has
> caused this? I know we tried older kernels and do not see any
> difference. There is not problem with the network, as the other games
> that have always ran on the servers, run smoothly. Does anyone have
> suggestions or ideas?
> --
>
>
>
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