I second this problem. I appears a bad update was released. We received the exact same error when we attempted to update client servers.
Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game.dll loaded for "Counter-Strike: Source" Segmentation fault What makes it worse is the clients are getting a new Source update with steam and can't play on thier servers. Matt On 12/20/05, Scott Pettit <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Okay so suddenly all my source servers just died and went into a crash > loop: > > Attempted to create unknown entity type event_queue_saveload_proxy! > Game.dll loaded for "Counter-Strike: Source" > ./srcds_run: line 344: 25043 Segmentation fault $HL_CMD > Add "-debug" to the ./srcds_run command line to generate a debug.log to > help with solving this problem > Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds > > They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora > Core 4. > > Anyone else seeing this? > > -Scott > -- > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux