Same here on debian etch. GJ VALVE :D

Joel Dickson wrote:

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Counter-Strike: Source"
/gameservers/servers/dustx1/srcds_run: line 344: 15368 Segmentation
fault      $HL_CMD
Add "-debug" to the /gameservers/servers/dustx1/srcds_run command line
to generate a debug.log to help with solving this problem
Tue Dec 20 20:33:27 CST 2005: Server restart in 10 seconds

I'm on RHE 4

Started happening straight after the update.

Any clues yet guys?

Thanks,
Joel

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alex Haye
Sent: Wednesday, 21 December 2005 11:56 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Crashes

Wonderful.  I've got one of my servers updating right now.  I'll
include a backtrace if I get a core dump...

On 12/20/05, Ed Simson <[EMAIL PROTECTED]> wrote:


Yes, Same deal here:

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Counter-Strike: Source"
./srcds_run: line 344:  8727 Segmentation fault      $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log
to help with solving this problem
Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds

Fedora Core 4 on Dual 3.2 Xeons running 64 bit

Ed


On 12/20/05, Scott Pettit <[EMAIL PROTECTED]> wrote:


--
[ Picked text/plain from multipart/alternative ]
Okay so suddenly all my source servers just died and went into a


crash


loop:

Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Counter-Strike: Source"
./srcds_run: line 344: 25043 Segmentation fault      $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log


to


help with solving this problem
Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds

They vary from AMD64's running Ubuntu 64bit to P4 3.06's running


Fedora


Core 4.

Anyone else seeing this?

-Scott
--


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