Uptime load numbers at 18:00 hours: load average: 1.64, 1.69, 1.75
Around 60 active players on 3 servers and FPS between 45-160 on all (except
the third server as it´s fps_max is 600 here the fps is 45-300, just as
bad).

Vmstat 2 5:
procs -----------memory---------- ---swap-- -----io---- --system--
----cpu----
 r  b   swpd   free   buff  cache   si   so    bi    bo   in    cs us sy id
wa
 3  0      0 2701152  81384 493624    0    0     3     5   72    46 31  2 67
0
 2  0      0 2701216  81384 493624    0    0     0     0 3117  1144 41  2 57
0
 2  0      0 2701088  81384 493624    0    0     0    46 3108  1175 41  2 57
0
 1  0      0 2701088  81384 493624    0    0     0    22 3120  1024 40  2 57
0
 1  0      0 2700888  81384 493624    0    0     0     0 3051  1018 41  2 57
0

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Steven Hartland
Verzonden: vrijdag 3 maart 2006 14:57
Aan: [email protected]
Onderwerp: Re: [hlds_linux] Cpu use bug in the latest update?

As there is a direct correlation between your high points on CPU "load"
you may be overloading your machine. Hard to tell without knowing
what "load" really is.

I'd say try just the one server and see if you still get the same results.
What's the spec of the machine?

    Steve / K
----- Original Message -----
From: "Bart van den Heuvel" <[EMAIL PROTECTED]>
>
> I am gathering information on poor performance of srcds on linux... FPS
> has always been unstable on my systems. If anything the last update did
> not make it better. In the first 24 hours after this last update i did
> have more complaints about lag then before.
>
> I have a mrtg setup that graphs CS:Source performance: It currently
> monitors 3 cs:source instances for Current Users, FPS (1 sample per 5
> mins), and overall CPU and Memory usage. You can see it on:
> http://core.zokahn.com/cs-01
>
> When i'm done catching enough information i'll post my own question to the
> mailinglist for srcds on linux and it's performance.



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