Thanks for the update, I see Alfred is on vacation or something? :)

----- Original Message -----
From: "Jason Ruymen" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>; <hlds_linux@list.valvesoftware.com>
Sent: Wednesday, July 12, 2006 3:42 AM
Subject: [hlds_linux] Half-Life 2: Deathmatch update released


An update to Half-Life 2: Deathmatch has been released. Linux servers
will be updated automatically. Windows servers will need to run the
hldsupdatetool to get this update.

Here are the changes:

- Added a player "ready" command. If 'mp_readyrestart' is enabled, then
the round can be restarted if every player says "ready"
- Objects no longer hide tripwire slams. If an object is placed on top
of a tripwire slam, it explodes
- Scores no longer get updated after the round is over, fixing the case
where a player is standing next to a grenade or flaming barrel when the
round ends

Jason

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