Thanks for the update, I see Alfred is on vacation or something? :)
----- Original Message ----- From: "Jason Ruymen" <[EMAIL PROTECTED]> To: <hlds@list.valvesoftware.com>; <hlds_linux@list.valvesoftware.com> Sent: Wednesday, July 12, 2006 3:42 AM Subject: [hlds_linux] Half-Life 2: Deathmatch update released
An update to Half-Life 2: Deathmatch has been released. Linux servers will be updated automatically. Windows servers will need to run the hldsupdatetool to get this update. Here are the changes: - Added a player "ready" command. If 'mp_readyrestart' is enabled, then the round can be restarted if every player says "ready" - Objects no longer hide tripwire slams. If an object is placed on top of a tripwire slam, it explodes - Scores no longer get updated after the round is over, fixing the case where a player is standing next to a grenade or flaming barrel when the round ends Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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