But there is one thing i dont understand

AMD Athlon 64 3500+
2.048 MB DDR-RAM
Linux

On this server is now running ONE 36 slot CSS server without any laggs ...
this is our new server ...

the old one was that thing:

AMD Sempron 2600+
512 MB DDR-RAM
Linux

and on that machine we ran TWO 30 slot CSS servers without any laggs, too
...
something is wrong here :-/

> -----Ursprüngliche Nachricht-----
> Von: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Im Auftrag von Regime
> Gesendet: Montag, 14. August 2006 13:07
> An: hlds_linux@list.valvesoftware.com
> Betreff: Re: [hlds_linux] Lag Problems on Counter-Strike
> Source Dedicated Server
>
>
> >> I want to run 2 30 slot CSS Servers, but when they get
> full, i got a
> >> lot of lag problems ...
> >> One Server needs something around 50% of the CPU for only
> 25 players.
> >>
> >
> > You understand that that statement makes you want to run 2 servers
> > when it cant handle it? And since the values you are shown
> with ps or
> > top is merely averages, it just might be that you are out
> of CPU cycles.
> >
> > /Bjorn
> >
> Hi,
> Considering your server's specs and what you want to do with
> it I can tell you the answer to this now -> Bjorn is right
> you are simply overloading the system, which obviously causes
> lag. I run a 32 slot tickrate 66 server from a p4 2.8 and
> that is basically all it can take.
> Ignoring the discussion whether source _should_ use this much
> resources, I would suggest you lower your slot-count and go
> for quality over quantity.
>
> And also like Bjorn already says, the cpu usage of a full
> CS:S server is not the same throughout running the game. You
> will see that for instance on round restarts (when players
> are spawning) the cpu usage will shoot up temporarily. So
> your server can run ok in general, but lag at times when
> there are lots of events that need to be processed. The point
> being; Try to plan your resources looking at the maximum
> usage of your server, not the average usage. Then you can be
> more sure that players on your server do not experience lag
> at times when the CS:S server demands more resources.
>
> Hope this helps..
> ---
> Regime
>
>
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