I'm going to go out on a limb here and guess that the server plugins that
are breaking are those that use hacks to hook into the engine, rather than
using the server plugin interface. Memory locations, etc change with every
update, so it would be impossible for Valve to stop plugins that do this
from breaking.

In order to prevent this, I recall Valve telling plugin writers to contact
them so they can help them further expand the plugin interface, so they
don't need to use unsupported methods to hook into the engine, although I'm
not sure if anyone actually took them up on that offer.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew
Forsberg
Sent: Saturday, August 26, 2006 6:38 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike: Source update released

That's all true. One thing does confuse me a bit -- when you guys at Valve
are running internal game-play tests, do you only ever play with
stock-standard css? If not, and if you know the update stops one of those
mods from working, perhaps a "heads up" to the mods you also use would be a
nice thing to do? Something along the lines of: "sorry guys, hope you're not
busy this weekend..." would probably do.

Apart from that, meh... change happens. The update itself is really very
good.

On Sat, 2006-08-26 at 15:27 -0400, Kevin H wrote:
> Oh well, deal with it. I did. And my servers are all running fine.
> Software updates almost always break something on third party mods.
>
> This has been happening since valve started. Alfred dealt with this
> with Adminmod.
>
> You whining is not going to change a thing. And if your running a
> business, explain to your clients that addons will be disabled to
> there is a fix.
>
> And if you run a gaming community and rent a server. You just have to
> wait for the mods to be updated. Not the end of the world.. Its just a
> game.
>
> Oh, and the servers still run without mods.. :-)
>
>
> On 8/26/06, Thiesson Johann wrote:
>
> > The fact that every update broke the work of the HL community is a
> > bad thing, and is not normal. I think there isn't anything to add to
> > this.


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to