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desaster=disaster :)

On 12/17/06, Timo Hilbertz <[EMAIL PROTECTED]> wrote:
>
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> rikard, thats rubbish.
> other game hosting providers like VUG also manage to keep user accounts
> in different places.
> every shitty insurance company and bank manages to keep their data in
> different places.
> this has nothing to do with act of nature.
> and complaining about bad public relations has nothing to do with
> desaster redundancy.
> so learn reading carefully and then start complaining.
>
>
> Rikard Bremark schrieb:
> > This is a multi-part message in MIME format.
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> > redundancy, for what? whole Seattle went black, if whole Seattle goes
> > black i think all the backbone switches goes offline to.
> > redundancy on another continent/state costs to much i guess and the
> > massive load between the servers to keep them updated all the time.
> > redundancy, i bett you that they got redundancy in the form of battery
> > and diesel backups, but those are just for keeping the servers
> > online and not loosing any data in the crucial moment of power failure,
> > sure diesel will hold them up some days, but why does it mater if
> > the whole backbone is dead or similar?
> >
> > so learn what force major is and then start complaining.
> > ------
> > //Rikard 'Zapy' Bremark
> > [EMAIL PROTECTED]
> > Warzone Short Valley - Warzone.nu
> >
> >
> > Timo Hilbertz wrote:
> >
> >> will they learn that working steam client accounts do not automatically
> >> mean that source linux servers are working too?
> >> will valve learn the zen of redundancy?
> >> will valve learn the basics of building up desaster save
> >> infracstructures?
> >> will they learn the basics of public relations?
> >>
> >> more to come ... soon to a source linux server near you.
> >>
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> >>
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