Another apporach here to get closer to these lags that bug us all so badly:
Ive heard about Providers claiming that they have no lag and after some checkups on what would be diferrent to my setup it turned out they use a single IP for every gameserver. That would result in all the servers running on default ports, unlike most of us who run multiple gameservers on the same ip with different ports. I cannot do large amount of tests, because i have a _single_ box where is currently only running one server on it. It is only an old P4 2.8 (without HT) running a Tick 66 server BUT i cant see the lag problem on it ! It has been running crowded for at least 2 days and i also do not see the 10FPS if i spam stats to the console. So as far as i can tell, this one runs perfectly fine, this is also debian starge with 2.6.16.31-1000hz-p4 preempt. So mayB something for Alfred to work on (i have no idear if they have multiple servers on a box or not) and some input for you to discuss, share, check, compare, think and bitch about ... just my 2 goldbars regards Arne Guski _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux