This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Since the update June 12, 2007
our Server lags at round end. Seems like clients get frozen for x seconds like a timeout. Players miss the beginning of next round, the next they see is that the round is in progress for e.g. 5 seconds It starts lagging if server has approximately 12 users playing, more player = longer lags We have disabled all plugins like mani admin mod, etc... still the same We havent seen any problems like this until the update came out CPU load is normally between 30 % to 50 %, in case of the lagging the cpu load jumps up to 70 percent Tick 100 Server / 22 maxplayers version : 1.0.0.34/7 3128 secure Linux Debian etch 4.0 debian31lamp:~# cat /proc/cpuinfo processor : 0 vendor_id : AuthenticAMD cpu family : 15 model : 47 model name : AMD Athlon(tm) 64 Processor 3800+ stepping : 2 cpu MHz : 2400.122 cache size : 512 KB fdiv_bug : no hlt_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 1 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush mmx fxsr sse sse2 syscall nx mmxext lm 3dnowext 3dnow pni bogomips : 4734.97 I'm protected by SpamBrave http://www.spambrave.com/ -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux