Hello,

I'm curious, how is your old hl2dm client able to enter a server without
being updated?

Regards,
David

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin Ottalini
Sent: Friday, June 15, 2007 11:44 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Source Engine Update Available

HL2DM clients can see server chat messages only, they can't see other
player's chat text or their own.

I have a client that hasn't been updated yet (3137) and it can see
everything.

Here is the problem specifically:

] version
Protocol version 7
Exe version 1.0.0.12 (hl2dm)
Exe build: 12:32:29 Jun 13 2007 (3140)

L 06/14/2007 - 20:37:23: "qUiCkSiLvEr<2><STEAM_0:0:0><Unassigned>" say
"hello"
CUserMessages::DispatchUserMessage:  Bogus msg type 24 (max == 24)
Couldn't dispatch user message (24)
Netchannel: failed processing message svc_UserMessage.
Fragment transmission aborted at 1/1.

CSS, DODS and HLDMS clients don't appear to have a problem with this so only
HL2DM clients.

This doesn't appear to be related to linux or win32 servers.


----- Original Message -----
From: "L Jones"
To: <hlds_linux@list.valvesoftware.com>
Sent: Thursday, June 14, 2007 6:28 PM
Subject: Re: [hlds_linux] Source Engine Update Available


> Yep my hl2dm server, chat doesnt work also
>
> another bad update eh lol
> ----- Original Message -----
> From: "Keeper" To: <hlds_linux@list.valvesoftware.com>
> Sent: Friday, June 15, 2007 1:48 AM
> Subject: RE: [hlds_linux] Source Engine Update Available
>
>
>> Have you updated your client today after the latest release?  It worked
>> with
>> yesterday's release.  It might be a HL2DM thing ...
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Ryan
>> Veltidi
>> Sent: Thursday, June 14, 2007 8:34 PM
>> To: hlds_linux@list.valvesoftware.com
>> Subject: Re: [hlds_linux] Source Engine Update Available
>>
>> Chat works in my server.


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