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As I'v already said, material and texture "cheats" are already a resolved
problem thanks to sv_pure.

On 7/27/07, Ryan Veltidi <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> Screenshots would be very useful for identifying people who are using
> texture/material hacks such as neon skins or partially transparent walls.
> Most of the time, people use just material hacks because VAC will never
> ban
> them for using such things. If a hack was designed to report back false
> screenshots, eventually VAC would detect such a thing and ban people for
> it.
> If the previously "legal cheat" using people don't want to get VAC banned,
> they would not use those fake screenshot tools, which would make it easier
> for server administrators to identify people using such cheats.
>
> Just my thought.
>
> On 7/26/07, Bryan <[EMAIL PROTECTED]> wrote:
> >
> > PB has that option in its cheat detection system. If you follow the
> > discussions on the cheater/hackers websites, they put a lot of effort
> > into either loading a premade clean screenshot or turn the hacks off as
> > it takes the screen shot. Screen shots are a good option but as with all
> > things, if its made by a man it can be unmade by another man.....
> >
> > Crazy_One
> >
> > Tom Leighton wrote:
> >
> > > i still think that VAC should take on a "Screen Shot" feature and also
> > > check out loaded executable modules loaded in the game... This is how
> i
> > > have coded a basic anticheat for Black Hawk Down (Check the loaded
> > > modules, if any are new or are normal but in a different location
> (Think
> > > d3d files), then it bans them (But maybe a reversible ban if the
> person
> > > can explain what it is...)
> > >
> > > The screenshot feature would just be for server admins to check and
> > > allow them to ban the people hacking from their servers / steambans.
> > >
> > >
> > >
> > > ics wrote:
> > >
> > >> This is a problem, cheats arent always detected by VAC and we all
> know
> > >> why myg0ts are. Sharing those cheats to just anyone at their website
> > >> etc. We get to ban 1 aimbotter per day these days. Pure mode isnt
> > enough
> > >> to stop them. Some hacks these days has auto update enabled. When
> valve
> > >> makes cheat VAC detectable, they just code a new version which isnt
> and
> > >> everyone gets it. Only way to be sure is to have enough good admins
> > >> taking care of the jackasses real time. VAC is only good to keep the
> > >> already banned off, nothing else.
> > >>
> > >> -ics
> > >>
> > >> Cc2iscooL kirjoitti:
> > >>
> > >>> --
> > >>> [ Picked text/plain from multipart/alternative ]
> > >>> I also have to attest to this.
> > >>>
> > >>> I've had a couple aimbotters/wallhackers the past few days able to
> > >>> get on my
> > >>> servers, it's quite annoying. I've literally had to ban 3 people in
> > >>> the past
> > >>> 24 hours for cheating.
> > >>>
> > >>> I just hope Valve can acquire these exploits and get them into the
> VAC
> > >>> system so we can (again) have enjoyable servers.
> > >>>
> > >>> On 7/26/07, Miano, Steven M. <[EMAIL PROTECTED]> wrote:
> > >>>
> > >>>> Last night I had a couple of users log on, and let us know they are
> > >>>> using
> > >>>> the ecstatic cheat/hack on the server....they continued to climb in
> > >>>> the
> > >>>> rankings with nearly 4 kills per death (which is no sure sign they
> > are
> > >>>> cheating I know), and also I received 2 demos's from
> moderators/game
> > >>>> admins
> > >>>> showing single shot head shots through walls.....
> > >>>>
> > >>>> Is there someone that this could be forwarded to Mike or Alfred?
> > >>>>
> > >>>> This type of play makes people leave the servers and either try to
> > >>>> find a
> > >>>> better group of people - or a new game all together...
> > >>>>
> > >>>> Thanks,
> > >>>>
> > >>>> Steve
> > >>>>
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