I remember those servers, and i also remember where they redirected to.
All looked like they had over 50 players playing and top count was
something between 50-64. Good riddens i say.
-ics
LDuke kirjoitti:
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I had someone request that I find a way around this restriction with a
plugin. The person asking had FIFTY servers forwarding to one server. People
like that are the reason that you can't forward a client's connection when
you change servers or to another of your servers when one is full.
On 8/1/07, tsuehpsyde <[EMAIL PROTECTED]> wrote:
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Since the last update that restricted the server's ability to execute any
commands on the client side, this feature is no longer something we can
do.
-tsuehpsyde
SourceKills.com
On 8/1/07, Hell Master <[EMAIL PROTECTED]> wrote:
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I understand the need and have, in the past, used this method myself.
But I have also been on the player side and have seen the potential
for
abuse
and misuse. I want to connect to the server that _I_ want to connect
to.
I don't need you doing me any favors and redirecting me to one of your
other servers.
I am glad this feature is no longer available.
Whisper <[EMAIL PROTECTED]> wrote:
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Some of us do run multiple identical servers.
Dust2
Office
Dust2/Office
DeathMatch
DeathMatch War Maps
GunGame
Popular Maps
Fun Maps
Thats just a sample of what we do, and we are not that big compared to
some
other GSP's
And a redirection feature would help us utilise our server resources
more
effectively, especially when you host servers that provide quota free
data
usage for clients from a specific ISP.
There are a few things that are not really issues when you run a handful
of
servers, but they do become rather large issues when you start running
50,
100, 400 Game Servers, then you have an issue.
On 8/1/07, Wim Barelds wrote:
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Could you explain how this is a problem? Unless you have identical
servers
I
probably wouldn't want to be redirected to your 24/7 cs_office server
when
connecting to your de_ map rotation server that claims to still have
free
slots but really doesn't have any free slots at all.
On 8/1/07, ics wrote:
Perhaps not. Maybe the player doesnt even know that there is another
server and just goes to play to somewhere else.
-ics
Wim Barelds kirjoitti:
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Id say the player sees server 1 is full on the server list and
simply
joins
server 2?
On 8/1/07, moi eux wrote:
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Hello everybody,
We have 3 server with CSS (2 * 34 players and 1 * 24 players) and
I
search
the best way to move a new player when a server is full to one of
our
other
server is free.
Explication: if the first server 34/01 is full the new player
going
automatically to the 34/02 and if the 34/02 is full the player
move
to
the
24/01. Do you now the best way to do this?.
Thanks' a lot for your response.
@+
Hervé
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