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Hi there,
I run a 1000 FPS-Server, but i got some FPS-Breakdown's. It's about 1 breakdown
every minute.

(f.e. stats via rcon):
12:07:27 stats
12:07:27 CPU   In    Out   Uptime  Users   FPS    Players
          9.50  0.00  0.00     258     0 1000.00       0
12:07:28 stats
12:07:28 CPU   In    Out   Uptime  Users   FPS    Players
         21.00  0.00  0.00     258     0  986.19       0
12:07:29 stats
12:07:29 CPU   In    Out   Uptime  Users   FPS    Players
         19.00  0.00  0.00     258     0  984.25       0
12:07:30 stats
12:07:30 CPU   In    Out   Uptime  Users   FPS    Players
         22.20  0.00  0.00     258     0  950.57       0
12:07:30 stats
12:07:30 CPU   In    Out   Uptime  Users   FPS    Players
         45.00  0.00  0.00     258     0 1000.00       0
12:07:31 stats
12:07:31 CPU   In    Out   Uptime  Users   FPS    Players
         22.50  0.00  0.00     258     0  997.01       0
12:07:32 stats
12:07:32 CPU   In    Out   Uptime  Users   FPS    Players
         22.50  0.00  0.00     258     0  995.02       0
12:07:32 stats
12:07:33 CPU   In    Out   Uptime  Users   FPS    Players
         20.67  0.00  0.00     258     0   71.80       0
12:07:33 stats
12:07:33 CPU   In    Out   Uptime  Users   FPS    Players
         26.50  0.00  0.00     265     0  986.19       0

I run the hlds on the following hardware and with the following settings:

HW: 2x Intel Xeon 2.4 GhZ / 2 GB RAM
Kernel: 2.6.21.5 #1 SMP PREEMPT Sat Aug 4 15:09:35 CEST 2007 i686 (1000 Hz /
Swap off)

hlds-Startparams: ./hlds_run -pingboost 3 -norestart +sys_ticrate 1500 +fps_max
1200 +sv_maxupdaterate 101 -game cstrike +maxplayers 16 +map de_dust +exec
server.cfg > /dev/null 2>&1 &

server.cfg (rate-settings):
sv_maxrate          "25000"
sv_minrate          "3000"
sv_minupdaterate        "40"

Maybe someone has a suggestion?

Best regards,
Florian
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