Hello.

First thank you that you have fixed some things in HL2DM finally!

But now the complaints :(
There are still some errors, as i reported before in a big post here.
Probably you don't or you won't listen to me/us.

There is still an error in the CONSOLE.
For Example:
sv_password
The console dont keep/save the sv_password by typing it in console, so you
can't join a server with password. (even with the correct password).
(if you type the password in Steam Browser or HLSW it works good. Thank
goodness!)
So, when i am connected in a gameserver, with a set password, and want to
check the password again,
i am typing sv_password in console and it only appears an empty
("sv_password" = "")  <-- thats NOT correct.

There are some more bugs with Plugins. e.g. when you type ma_skipmap (a
command from MANI Plugin) in the console, it should normally skip to the
nextmap,
but it don't.  And NO this is NOT an error of the Plugin.

I stop now writing, because i wrote all that for nothing.
It seems as if here you not to be heard. I'm bitterly disappointed.

regards
Manni

Updates to the Source Engine and the Dedicated Servers for Half-Life 2:
Deathmatch, Day of Defeat: Source and Counter-Strike: Source have been
released.  Previously these updates were available under the beta
password "src1029".  So if you haven't already, please run
hldsupdatetool,  The specific changes include:

- Fixed hl2mp crowbar swing speed different between Windows and Linux
servers
- Fixed a potential hang bug in the server browser
- Fixed certain filenames not protected by sv_pure
- Fixed CSoundEnt spam on the server with high numbers of player slots
on a server
- Fixed hl2mp chat bug on Linux servers
- Minor optimization to the askconnect panel
- Fixed IP address column reporting IPs backwards
- Security fix for file transfers as reported by James Gray
- Fixed players able to make their name disappear in the scoreboard by
setting it to "~~ ~" in the options panels

Jason

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