No difference. Using quad xeon E5335 8 18 slots servers tf2. Runs like 
heaven with affinity and without too.


[EMAIL PROTECTED]  wrote / napĂ­sal(a):
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> Today's Topics:
>
>    1. Re: HL1 Client Problems (AnAkIn .)
>    2. Setting Affinity make any difference? (Chris Brunelle)
>    3. Re: Setting Affinity make any difference? (Dominic Baranski)
>    4. Re: Setting Affinity make any difference? (Bento de Gier)
>    5. Re: HL1 Client Problems (Kyle)
>    6. Re: HL1 Client Problems (AnAkIn .)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Tue, 20 May 2008 17:30:09 +0200
> From: "AnAkIn ." <[EMAIL PROTECTED]>
> Subject: Re: [hlds_linux] HL1 Client Problems
> To: "Half-Life dedicated Linux server mailing list"
>       <hlds_linux@list.valvesoftware.com>
> Message-ID:
>       <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> Developer 1 DOESN'T makes you run slower. A lot of people think that, but
> not really.
> the MORE FPS you have the slower you run, and developer 1 unlock the 100 FPS
> limit, so it gives you more fps (if you have fps_max higher than 100) :
> that's why you run slower. It has nothing to do with developer, but just the
> FPS. Between 100 and 90 FPS, 100 will makes you run slower than 90, and it
> might be noticeable.
> 20,50,66,111 makes you shoot faster (like I said, the more FPS you have the
> slower you run, it has nothing to do with those values).
>
>
>
> 2008/5/20 Bento de Gier <[EMAIL PROTECTED]>:
>
>   
>> No i haven't :) I don't know if the guns actually shoot slower but it just
>> feels and looks slower than normal.
>>
>> -----Oorspronkelijk bericht-----
>> Van: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] Namens Richard Eid
>> Verzonden: dinsdag 20 mei 2008 16:05
>> Aan: Half-Life dedicated Linux server mailing list
>> Onderwerp: Re: [hlds_linux] HL1 Client Problems
>>
>> Do you have developer mode turned on?  If so, turn that off.  That's been
>> known to cause speed issues in the game.
>>
>> On Tue, May 20, 2008 at 6:48 AM, AnAkIn . <[EMAIL PROTECTED]> wrote:
>>
>>     
>>> Yes, rate is max 20000.
>>>
>>> cl_updaterate should be 100 if you use ex_interp 0.01
>>>
>>> cl_cmdrate should be maximum 100 if you get 100 FPS, it doesn't send more
>>> command packets than FPS.
>>>
>>> cl_resend has nothing to do with netcode.
>>>
>>> cl_cmdbackup should stay at 2.
>>>
>>> cl_rate could be set to 20000 but I doubt it would make a noticeable
>>> difference.
>>>
>>> I don't think you problem is related to netcode settings though...:S
>>>
>>> The guns shooting slower have probably to do with your FPS.
>>>
>>> There are some FPS values where you can shoot faster, run faster, etc.
>>>
>>> Example:
>>>
>>> Shoot faster (from memory, there are more values) : 20,50,66,111
>>>
>>> Higher FPS makes you run slower afaik (no special value)
>>>
>>> Higher FPS makes you surf faster (surf_ maps)
>>>
>>> Higher FPS makes you jump slower
>>>
>>> 2008/5/20 Bento de Gier <[EMAIL PROTECTED]>:
>>>
>>>       
>>>> I don't know if this is really a good place to post this but there are
>>>>         
>> a
>>     
>>>> lot
>>>> more techies on here then on the Steam forums J
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> I've been playing CS and CS:CZ for about 4 years now and never had
>>>>         
>> really
>>     
>>>> bad issues with bullet registration etc. but now I have. I have
>>>>         
>> problems
>>     
>>>> with the bullet reg in CS:CZ  for ages now (after the big steam friends
>>>> update I think). Let me give you a bit background info:
>>>>
>>>>
>>>>
>>>> CS 1.6 runs fine and on a decent (boosted?) server I can play like I
>>>> normally would and I'm able to hit people very good. When I switch over
>>>>         
>>> to
>>>       
>>>> CS:CZ the whole game feels like a big sponge. A great percentage of my
>>>> fired
>>>> bullets seem not to register while other players kill me with only a
>>>>         
>> few
>>     
>>>> bullets as I can do on CS 1.6. Also my guns appear to shoot slower than
>>>> normal. It's becoming a bloody nightmare as I play CZ competitively. I
>>>>         
>>> have
>>>       
>>>> exactly the same config settings on CZ as I have on CS.
>>>>
>>>>
>>>>
>>>> I have an Intel E6850 (Dualcore 2x 3Ghz) with 4 GB of ram and a GeForce
>>>> 8600
>>>> GTS all plumbed into an Asus P5K-E motherboard. My PC is hooked up to a
>>>> Linksys router which is connected to the Dutch DSL network. I have 3072
>>>> kbit
>>>> downloadspeed and 700something kbit upload speed. (I do live ~3 km's
>>>>         
>> from
>>     
>>>> the connection point where all house's are interconnected.)
>>>>
>>>>
>>>>
>>>> My netcode settings are:
>>>>
>>>> Rate 20000 (Everything above 20k is useless so I have been told)
>>>>
>>>> Cl_updaterate 101
>>>>
>>>> Cl_cmdrate 106
>>>>
>>>> Ex_interp 0.01 (or 0.1 but that makes no difference to my problem)
>>>>
>>>> Cl_resend 2 (default)
>>>>
>>>> Cl_cmdbackup 2 (default)
>>>>
>>>> Cl_rate 9999 (default)
>>>>
>>>>
>>>>
>>>> I normally get a constant 100 fps and sometimes a bit of choke <10.
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> I'm really lost here and don't really don't know what to do about this.
>>>>         
>>> All
>>>       
>>>> suggestions are welcome ;-)
>>>>
>>>>
>>>>
>>>> Met vriendelijke groet,
>>>>
>>>> With Kind Regards,
>>>>
>>>>
>>>>
>>>> Bento de Gier
>>>>
>>>>  <mailto:[EMAIL PROTECTED]> [EMAIL PROTECTED]
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>         
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>       
>>
>> --
>> -Richard Eid
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>     
>
>
> ------------------------------
>
> Message: 2
> Date: Tue, 20 May 2008 09:29:47 -0600
> From: Chris Brunelle <[EMAIL PROTECTED]>
> Subject: [hlds_linux] Setting Affinity make any difference?
> To: hlds_linux@list.valvesoftware.com
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain;     charset="us-ascii"
>
> Have you guys noticed any difference in fps/tickrate fluctuation or
> consistency if you assign srcds to one specific cpu (taskset)?  I'm just
> curious as to what other folks have experienced.
>
>  
>
> --Chris
>
>
>
> ------------------------------
>
> Message: 3
> Date: Tue, 20 May 2008 11:59:05 -0400
> From: Dominic Baranski <[EMAIL PROTECTED]>
> Subject: Re: [hlds_linux] Setting Affinity make any difference?
> To: Half-Life dedicated Linux server mailing list
>       <hlds_linux@list.valvesoftware.com>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain
>
> I use it all the time.  I use a Xeon 2.33GHz quad core system and can
> run 4 32 player instances flawlessly at 500fps when they are placed
> individually on each core.  (No changes in priority either).  Sharing a
> core with 2 srcds instances is not so much fun though. The server FPS
> jump all over the place.
>
> -Dom
>
> On Tue, 2008-05-20 at 09:29 -0600, Chris Brunelle wrote:
>   
>> Have you guys noticed any difference in fps/tickrate fluctuation or
>> consistency if you assign srcds to one specific cpu (taskset)?  I'm just
>> curious as to what other folks have experienced.
>>
>>  
>>
>> --Chris
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>     
>
>
>
>
> ------------------------------
>
> Message: 4
> Date: Tue, 20 May 2008 18:31:32 +0200
> From: "Bento de Gier" <[EMAIL PROTECTED]>
> Subject: Re: [hlds_linux] Setting Affinity make any difference?
> To: "'Half-Life dedicated Linux server mailing list'"
>       <hlds_linux@list.valvesoftware.com>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain;     charset="us-ascii"
>
> We had 4 100 tick 13 slot warserver assigned to a dedicated core on a Dell
> PowerEdge with a 2.4Ghz Quadcore xeon and 4 GB of ram. It lagged like hell.
> Removing the taskset fixed the problem.
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Dominic Baranski
> Verzonden: dinsdag 20 mei 2008 17:59
> Aan: Half-Life dedicated Linux server mailing list
> Onderwerp: Re: [hlds_linux] Setting Affinity make any difference?
>
> I use it all the time.  I use a Xeon 2.33GHz quad core system and can
> run 4 32 player instances flawlessly at 500fps when they are placed
> individually on each core.  (No changes in priority either).  Sharing a
> core with 2 srcds instances is not so much fun though. The server FPS
> jump all over the place.
>
> -Dom
>
> On Tue, 2008-05-20 at 09:29 -0600, Chris Brunelle wrote:
>   
>> Have you guys noticed any difference in fps/tickrate fluctuation or
>> consistency if you assign srcds to one specific cpu (taskset)?  I'm just
>> curious as to what other folks have experienced.
>>
>>  
>>
>> --Chris
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>>     
> please visit:
>   
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>     
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
>
> ------------------------------
>
> Message: 5
> Date: Tue, 20 May 2008 10:51:17 -0700 (Pacific Daylight Time)
> From: "Kyle" <[EMAIL PROTECTED]>
> Subject: Re: [hlds_linux] HL1 Client Problems
> To: "Half-Life dedicated Linux server mailing list"
>       <hlds_linux@list.valvesoftware.com>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: Text/Plain;  charset="iso-8859-1"
>
> There is no reason to ever have you're cl_updaterate or cl_cmdrate set to
> 100 or 101 for playing on the Internet.   Whoever is telling you that simply
> does not know how to configure client/server side settings.
>
> For all Internet based half life one mods, All you need is the following
> settings to run perfectly.
>
> Rate 25000  <<<  this is the max (for Internet) and don't let anyone tell
> you any differently.   If you don't believe me then go to the steam support
> web site and see for yourself.
>
> Cl_updaterate 50   << best for client playing on the Internet.
>
> Cl_cmdrate 60      << best for client playing on the Internet.
>
>
> I have been running servers for 4 years now and have tested these settings
> and all possible server side settings and have found them to be the best.
>
> I run my servers at 566 sys_ticrate with sv_maxrate 25000,  sv_minrate at
> 10000, sv_maxupdaterate 50, sv_minupdaterate 40
>
> My servers perform flawlessly with instant hit registration for all clients.
>
> With no choke or loss for anyone.
>
>
> YOU MUST REMEMBER THAT having you're cl_updaterate too high when the server
> wont allow it or you're rate wont allow it will cause choke and loss.
>
>
> Please for the love of god let this question be answered and done with for
> all time.
>
>
>
>  
> This communication and any accompanying document(s) are privileged and
> confidential, and are intended for the sole use of the addressee(s).  If you
> have received this transmission in error, you are advised that any
> disclosure, copying, distribution, or the taking of any action in reliance
> upon it is strictly prohibited.  If you have received this communication in
> error, please return the message via email reply and immediately delete it
> from your system.
> -------Original Message-------
>  
> From: AnAkIn .
> Date: 05/20/08 08:33:23
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] HL1 Client Problems
>  
> Developer 1 DOESN'T makes you run slower. A lot of people think that, but
> not really.
> the MORE FPS you have the slower you run, and developer 1 unlock the 100 FPS
> limit, so it gives you more fps (if you have fps_max higher than 100) :
> that's why you run slower. It has nothing to do with developer, but just the
> FPS. Between 100 and 90 FPS, 100 will makes you run slower than 90, and it
> might be noticeable.
> 20,50,66,111 makes you shoot faster (like I said, the more FPS you have the
> slower you run, it has nothing to do with those values).
>  
>  
>  
> 2008/5/20 Bento de Gier <[EMAIL PROTECTED]>:
>  
>   
>> No i haven't :) I don't know if the guns actually shoot slower but it just
>> feels and looks slower than normal.
>>
>> -----Oorspronkelijk bericht-----
>> Van: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] Namens Richard Eid
>> Verzonden: dinsdag 20 mei 2008 16:05
>> Aan: Half-Life dedicated Linux server mailing list
>> Onderwerp: Re: [hlds_linux] HL1 Client Problems
>>
>> Do you have developer mode turned on?  If so, turn that off.  That's been
>> known to cause speed issues in the game.
>>
>> On Tue, May 20, 2008 at 6:48 AM, AnAkIn . <[EMAIL PROTECTED]> wrote:
>>
>>     
>>> Yes, rate is max 20000.
>>>
>>> cl_updaterate should be 100 if you use ex_interp 0.01
>>>
>>> cl_cmdrate should be maximum 100 if you get 100 FPS, it doesn't send
>>>       
> more
>   
>>> command packets than FPS.
>>>
>>> cl_resend has nothing to do with netcode.
>>>
>>> cl_cmdbackup should stay at 2.
>>>
>>> cl_rate could be set to 20000 but I doubt it would make a noticeable
>>> difference.
>>>
>>> I don't think you problem is related to netcode settings though...:S
>>>
>>> The guns shooting slower have probably to do with your FPS.
>>>
>>> There are some FPS values where you can shoot faster, run faster, etc.
>>>
>>> Example:
>>>
>>> Shoot faster (from memory, there are more values) : 20,50,66,111
>>>
>>> Higher FPS makes you run slower afaik (no special value)
>>>
>>> Higher FPS makes you surf faster (surf_ maps)
>>>
>>> Higher FPS makes you jump slower
>>>
>>> 2008/5/20 Bento de Gier <[EMAIL PROTECTED]>:
>>>
>>>       
>>>> I don't know if this is really a good place to post this but there are
>>>>         
>> a
>>     
>>>> lot
>>>> more techies on here then on the Steam forums J
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> I've been playing CS and CS:CZ for about 4 years now and never had
>>>>         
>> really
>>     
>>>> bad issues with bullet registration etc. but now I have. I have
>>>>         
>> problems
>>     
>>>> with the bullet reg in CS:CZ  for ages now (after the big steam
>>>>         
> friends
>   
>>>> update I think). Let me give you a bit background info:
>>>>
>>>>
>>>>
>>>> CS 1.6 runs fine and on a decent (boosted?) server I can play like I
>>>> normally would and I'm able to hit people very good. When I switch
>>>>         
> over
>   
>>> to
>>>       
>>>> CS:CZ the whole game feels like a big sponge. A great percentage of my
>>>> fired
>>>> bullets seem not to register while other players kill me with only a
>>>>         
>> few
>>     
>>>> bullets as I can do on CS 1.6. Also my guns appear to shoot slower
>>>>         
> than
>   
>>>> normal. It's becoming a bloody nightmare as I play CZ competitively. I
>>>>         
>>> have
>>>       
>>>> exactly the same config settings on CZ as I have on CS.
>>>>
>>>>
>>>>
>>>> I have an Intel E6850 (Dualcore 2x 3Ghz) with 4 GB of ram and a
>>>>         
> GeForce
>   
>>>> 8600
>>>> GTS all plumbed into an Asus P5K-E motherboard. My PC is hooked up to
>>>>         
> a
>   
>>>> Linksys router which is connected to the Dutch DSL network. I have
>>>>         
> 3072
>   
>>>> kbit
>>>> downloadspeed and 700something kbit upload speed. (I do live ~3 km's
>>>>         
>> from
>>     
>>>> the connection point where all house's are interconnected.)
>>>>
>>>>
>>>>
>>>> My netcode settings are:
>>>>
>>>> Rate 20000 (Everything above 20k is useless so I have been told)
>>>>
>>>> Cl_updaterate 101
>>>>
>>>> Cl_cmdrate 106
>>>>
>>>> Ex_interp 0.01 (or 0.1 but that makes no difference to my problem)
>>>>
>>>> Cl_resend 2 (default)
>>>>
>>>> Cl_cmdbackup 2 (default)
>>>>
>>>> Cl_rate 9999 (default)
>>>>
>>>>
>>>>
>>>> I normally get a constant 100 fps and sometimes a bit of choke <10.
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> I'm really lost here and don't really don't know what to do about this
>>>>         
>
>   
>>> All
>>>       
>>>> suggestions are welcome ;-)
>>>>
>>>>
>>>>
>>>> Met vriendelijke groet,
>>>>
>>>> With Kind Regards,
>>>>
>>>>
>>>>
>>>> Bento de Gier
>>>>
>>>>  <mailto:[EMAIL PROTECTED]> [EMAIL PROTECTED]
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>         
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>       
>>
>> --
>> -Richard Eid
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>     
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> ------------------------------
>
> Message: 6
> Date: Tue, 20 May 2008 20:08:38 +0200
> From: "AnAkIn ." <[EMAIL PROTECTED]>
> Subject: Re: [hlds_linux] HL1 Client Problems
> To: "Half-Life dedicated Linux server mailing list"
>       <hlds_linux@list.valvesoftware.com>
> Message-ID:
>       <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> Steam support site is wrong.
>
> I've asked a VALVe developer with a e-mail a while ago (he confirmed max is
> 20000), and even did some tests myself, and the MAX is 20000 and not 25000.
>
> cl_cmdrate can be set to your FPS value (100) with no problem.
>
> cl_updaterate, yes it depends of the server. Servers with a lot of people,
> you might get choke with cl_updaterate 100. But if the server is good, it
> should be fine.
>
>
> 2008/5/20 Kyle <[EMAIL PROTECTED]>:
>
>   
>> There is no reason to ever have you're cl_updaterate or cl_cmdrate set to
>> 100 or 101 for playing on the Internet.   Whoever is telling you that
>> simply
>> does not know how to configure client/server side settings.
>>
>> For all Internet based half life one mods, All you need is the following
>> settings to run perfectly.
>>
>> Rate 25000  <<<  this is the max (for Internet) and don't let anyone tell
>> you any differently.   If you don't believe me then go to the steam support
>> web site and see for yourself.
>>
>> Cl_updaterate 50   << best for client playing on the Internet.
>>
>> Cl_cmdrate 60      << best for client playing on the Internet.
>>
>>
>> I have been running servers for 4 years now and have tested these settings
>> and all possible server side settings and have found them to be the best.
>>
>> I run my servers at 566 sys_ticrate with sv_maxrate 25000,  sv_minrate at
>> 10000, sv_maxupdaterate 50, sv_minupdaterate 40
>>
>> My servers perform flawlessly with instant hit registration for all
>> clients.
>>
>> With no choke or loss for anyone.
>>
>>
>> YOU MUST REMEMBER THAT having you're cl_updaterate too high when the server
>> wont allow it or you're rate wont allow it will cause choke and loss.
>>
>>
>> Please for the love of god let this question be answered and done with for
>> all time.
>>
>>
>>
>>
>> This communication and any accompanying document(s) are privileged and
>> confidential, and are intended for the sole use of the addressee(s).  If
>> you
>> have received this transmission in error, you are advised that any
>> disclosure, copying, distribution, or the taking of any action in reliance
>> upon it is strictly prohibited.  If you have received this communication in
>> error, please return the message via email reply and immediately delete it
>> from your system.
>> -------Original Message-------
>>
>> From: AnAkIn .
>> Date: 05/20/08 08:33:23
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] HL1 Client Problems
>>
>> Developer 1 DOESN'T makes you run slower. A lot of people think that, but
>> not really.
>> the MORE FPS you have the slower you run, and developer 1 unlock the 100
>> FPS
>> limit, so it gives you more fps (if you have fps_max higher than 100) :
>> that's why you run slower. It has nothing to do with developer, but just
>> the
>> FPS. Between 100 and 90 FPS, 100 will makes you run slower than 90, and it
>> might be noticeable.
>> 20,50,66,111 makes you shoot faster (like I said, the more FPS you have the
>> slower you run, it has nothing to do with those values).
>>
>>
>>
>> 2008/5/20 Bento de Gier <[EMAIL PROTECTED]>:
>>
>>     
>>> No i haven't :) I don't know if the guns actually shoot slower but it
>>>       
>> just
>>     
>>> feels and looks slower than normal.
>>>
>>> -----Oorspronkelijk bericht-----
>>> Van: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] Namens Richard Eid
>>> Verzonden: dinsdag 20 mei 2008 16:05
>>> Aan: Half-Life dedicated Linux server mailing list
>>> Onderwerp: Re: [hlds_linux] HL1 Client Problems
>>>
>>> Do you have developer mode turned on?  If so, turn that off.  That's been
>>> known to cause speed issues in the game.
>>>
>>> On Tue, May 20, 2008 at 6:48 AM, AnAkIn . <[EMAIL PROTECTED]> wrote:
>>>
>>>       
>>>> Yes, rate is max 20000.
>>>>
>>>> cl_updaterate should be 100 if you use ex_interp 0.01
>>>>
>>>> cl_cmdrate should be maximum 100 if you get 100 FPS, it doesn't send
>>>>         
>> more
>>     
>>>> command packets than FPS.
>>>>
>>>> cl_resend has nothing to do with netcode.
>>>>
>>>> cl_cmdbackup should stay at 2.
>>>>
>>>> cl_rate could be set to 20000 but I doubt it would make a noticeable
>>>> difference.
>>>>
>>>> I don't think you problem is related to netcode settings though...:S
>>>>
>>>> The guns shooting slower have probably to do with your FPS.
>>>>
>>>> There are some FPS values where you can shoot faster, run faster, etc.
>>>>
>>>> Example:
>>>>
>>>> Shoot faster (from memory, there are more values) : 20,50,66,111
>>>>
>>>> Higher FPS makes you run slower afaik (no special value)
>>>>
>>>> Higher FPS makes you surf faster (surf_ maps)
>>>>
>>>> Higher FPS makes you jump slower
>>>>
>>>> 2008/5/20 Bento de Gier <[EMAIL PROTECTED]>:
>>>>
>>>>         
>>>>> I don't know if this is really a good place to post this but there
>>>>>           
>> are
>>     
>>> a
>>>       
>>>>> lot
>>>>> more techies on here then on the Steam forums J
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> I've been playing CS and CS:CZ for about 4 years now and never had
>>>>>           
>>> really
>>>       
>>>>> bad issues with bullet registration etc. but now I have. I have
>>>>>           
>>> problems
>>>       
>>>>> with the bullet reg in CS:CZ  for ages now (after the big steam
>>>>>           
>> friends
>>     
>>>>> update I think). Let me give you a bit background info:
>>>>>
>>>>>
>>>>>
>>>>> CS 1.6 runs fine and on a decent (boosted?) server I can play like I
>>>>> normally would and I'm able to hit people very good. When I switch
>>>>>           
>> over
>>     
>>>> to
>>>>         
>>>>> CS:CZ the whole game feels like a big sponge. A great percentage of
>>>>>           
>> my
>>     
>>>>> fired
>>>>> bullets seem not to register while other players kill me with only a
>>>>>           
>>> few
>>>       
>>>>> bullets as I can do on CS 1.6. Also my guns appear to shoot slower
>>>>>           
>> than
>>     
>>>>> normal. It's becoming a bloody nightmare as I play CZ competitively.
>>>>>           
>> I
>>     
>>>> have
>>>>         
>>>>> exactly the same config settings on CZ as I have on CS.
>>>>>
>>>>>
>>>>>
>>>>> I have an Intel E6850 (Dualcore 2x 3Ghz) with 4 GB of ram and a
>>>>>           
>> GeForce
>>     
>>>>> 8600
>>>>> GTS all plumbed into an Asus P5K-E motherboard. My PC is hooked up to
>>>>>           
>> a
>>     
>>>>> Linksys router which is connected to the Dutch DSL network. I have
>>>>>           
>> 3072
>>     
>>>>> kbit
>>>>> downloadspeed and 700something kbit upload speed. (I do live ~3 km's
>>>>>           
>>> from
>>>       
>>>>> the connection point where all house's are interconnected.)
>>>>>
>>>>>
>>>>>
>>>>> My netcode settings are:
>>>>>
>>>>> Rate 20000 (Everything above 20k is useless so I have been told)
>>>>>
>>>>> Cl_updaterate 101
>>>>>
>>>>> Cl_cmdrate 106
>>>>>
>>>>> Ex_interp 0.01 (or 0.1 but that makes no difference to my problem)
>>>>>
>>>>> Cl_resend 2 (default)
>>>>>
>>>>> Cl_cmdbackup 2 (default)
>>>>>
>>>>> Cl_rate 9999 (default)
>>>>>
>>>>>
>>>>>
>>>>> I normally get a constant 100 fps and sometimes a bit of choke <10.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> I'm really lost here and don't really don't know what to do about
>>>>>           
>> this
>>
>>     
>>>> All
>>>>         
>>>>> suggestions are welcome ;-)
>>>>>
>>>>>
>>>>>
>>>>> Met vriendelijke groet,
>>>>>
>>>>> With Kind Regards,
>>>>>
>>>>>
>>>>>
>>>>> Bento de Gier
>>>>>
>>>>>  <mailto:[EMAIL PROTECTED]> [EMAIL PROTECTED]
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>           
>> archives,
>>     
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>
>>>>>           
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>         
>>>
>>> --
>>> -Richard Eid
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>       
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>     
>
>
> ------------------------------
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
> End of hlds_linux Digest, Vol 3, Issue 35
> *****************************************
>
>   


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