A required update for Team Fortress 2 and it's dedicated servers should be available within an hour. I'll send another email once it is available though. Here's the list of changes: - Fixed mat_queue_mode crash during level transitions - Fixed rapid weapon switching allowing Medics to prevent deployed UberCharges from draining - Improved prediction of Spy's speed changes when disguising - Fixed Stopwatch panel not updating if level designer ends round by hand instead of letting the gamerules end it - Optimized particle traces on multi-core machines - Fixed tracers sometimes firing with the wrong team color - Fixed rapid-fire weaponry critical hit checks getting out of synch between the server and client - Fixed map exploits in Gold Rush
Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux