At 05:52 AM 11/9/2008, xLnT wrote:
>Hi.
>I am really bothered, what is it that makes hlds NOT to use max
>resources from the server?
>A gameserver reaches 1000fps sometimes.. but mostly its about 970-985fps.

You're not going to able be able to run it that high all the time.. 
Interrupt latency, scheduler latency, and a bunch of other things 
cause the drops.


G. "Monk" Stanley
<gary at summit-servers dot com | gary at DragonflyBSD dot org>
http://leaf.dragonflybsd.org/~gary

"There currently are 7 different ways to get time from a computer. 
All of them can't agree on how long a second is supposed to be" -Me







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