At 05:52 AM 11/9/2008, xLnT wrote: >Hi. >I am really bothered, what is it that makes hlds NOT to use max >resources from the server? >A gameserver reaches 1000fps sometimes.. but mostly its about 970-985fps.
You're not going to able be able to run it that high all the time.. Interrupt latency, scheduler latency, and a bunch of other things cause the drops. G. "Monk" Stanley <gary at summit-servers dot com | gary at DragonflyBSD dot org> http://leaf.dragonflybsd.org/~gary "There currently are 7 different ways to get time from a computer. All of them can't agree on how long a second is supposed to be" -Me _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux