I get all of that, plus my lappy crashes to desk and freezes when i try to connect to my server :(
On 11/16/08, Daniel Worley <[EMAIL PROTECTED]> wrote: > > My L4D dedicated was working fine until the recent updates. If I run my > server open to the public, people are able to join through matchmaking, but > if I try to use the new sv_steamgroup option, the server is presented to > me, > I'm given the option to join, but doing so always fails. > > What happens is that a lobby is created, then it tries to connect to the > dedicated server, what's going wrong is that for some reason, it's > resolving > the dedicated server's address to it's internal rather than the external, > so > of course it doesn't work. I've verified this by running the server with > the IP option and setting the IP to 127.0.0.1 and 192.168.1.120, in both > instances, the console produced output saying it resolved the IP of the > dedicated to those two IP's accordingly. > > I of course can't tell the server to bind to the external because it can't, > and I'm not about to put the entire server up as DMZ, is there any other > option, are you guys working on this? I'd think it was my configuration, > but I was hosting and playing fine before these new updates were released, > also if I run without the steamgroup option, people can somehow start games > fine, imagine that. > > Thanks, > > Daniel > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux