Perhaps bots kills are reported as -1 ?? On Wed, Nov 19, 2008 at 1:41 PM, David A. Parker <[EMAIL PROTECTED]> wrote:
> Hello, > > I have a Perl script which uses the A2S_PLAYER query to get player > information from a given server. For some reason, the 4 bytes > representing a player's number of kills will sometimes be 0xFF FF FF FF, > which is probably -1 but the player shows up as having 65535 kills in my > script's output (I'm using an unsigned integer). This has happened > sporadically with TF2 and CS:S before, but it seems to be happening far > more often with L4D, especially in 8-player games. Does the number of > kills become negative at some point? Does this happen when players are > dead? > > Thanks, > Dave > > -- > > Dave Parker > Utica College > Integrated Information Technology Services > (315) 792-3229 > Registered Linux User #408177 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux