Perhaps bots kills are reported as -1 ??

On Wed, Nov 19, 2008 at 1:41 PM, David A. Parker <[EMAIL PROTECTED]> wrote:

> Hello,
>
> I have a Perl script which uses the A2S_PLAYER query to get player
> information from a given server.  For some reason, the 4 bytes
> representing a player's number of kills will sometimes be 0xFF FF FF FF,
> which is probably -1 but the player shows up as having 65535 kills in my
> script's output (I'm using an unsigned integer).  This has happened
> sporadically with TF2 and CS:S before, but it seems to be happening far
> more often with L4D, especially in 8-player games.  Does the number of
> kills become negative at some point?  Does this happen when players are
> dead?
>
>     Thanks,
>     Dave
>
> --
>
> Dave Parker
> Utica College
> Integrated Information Technology Services
> (315) 792-3229
> Registered Linux User #408177
>
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