The best I can tell, when a server empties out, it restarts. When it fires back up if nobody is on the map, it goes into hibernation.
I have forks this moment in hibernation -- I can still RCON to them though. On Thu, Nov 20, 2008 at 2:31 PM, Peter Reinhold <[EMAIL PROTECTED]> wrote: > Someone wrote (Probably you), and the time was 20:08 20-11-2008 > >>Hibernation basically just means there's no one in there so it stops >>processing stuff from inside the map to save on CPU... it shouldn't affect >>any external control method at all (whether typing on the actual game >>console, using a netconport console, or using hlsw or external rcon program) > > I'm pretty sure the server just stopped responding, and wasn't > visible in eg. Steam Groups in L4D, when it enters this state. > > After changing to running using -fork, I can see that the server does > the following when entering hibernation > > #02:Server is hibernating > Child 1 aborted with signal 14 > setparm 9 10002 > setparm 13 forkserver02.cfg > > after which it restarts and loads map, etc > > Which seems to indicate that this state, at least in L4D, means that > the server needs to be restarted, or am I totally mistaken? > > > /Peter > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux