The best I can tell, when a server empties out, it restarts.  When it
fires back up if nobody is on the map, it goes into hibernation.

I have forks this moment in hibernation -- I can still RCON to them though.


On Thu, Nov 20, 2008 at 2:31 PM, Peter Reinhold <[EMAIL PROTECTED]> wrote:
> Someone wrote (Probably you), and the time was 20:08 20-11-2008
>
>>Hibernation basically just means there's no one in there so it stops
>>processing stuff from inside the map to save on CPU... it shouldn't affect
>>any external control method at all (whether typing on the actual game
>>console, using a netconport console, or using hlsw or external rcon program)
>
> I'm pretty sure the server just stopped responding, and wasn't
> visible in eg. Steam Groups in L4D, when it enters this state.
>
> After changing to running using -fork, I can see that the server does
> the following when entering hibernation
>
> #02:Server is hibernating
> Child 1 aborted with signal 14
> setparm 9 10002
> setparm 13 forkserver02.cfg
>
> after which it restarts and loads map, etc
>
> Which seems to indicate that this state, at least in L4D, means that
> the server needs to be restarted, or am I totally mistaken?
>
>
> /Peter
>
>
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