It hasnt happened to me for a while but i can confirm this, when a segfault occurs (linux) it appears to also kill the running of the script and a manual restart of the game server is required.
On Fri, Dec 5, 2008 at 11:36 PM, ics <[EMAIL PROTECTED]> wrote: > Usually when it crashes, it starts automatically after 10 seconds. If > your server doesnt do this, is the servers console window "frozen" (it > doesnt take any commands)? Do you have -autoupdate in the start line? If > not, add it and it should come up by itself, unless its frozen and that > is caused by some plugin that you use. > > -ics > > AFAdmin kirjoitti: > > I have a css server that segfaults every so often, but the srcds_run > > script doesnt bring it back to life when it dies. Is there a way to > > force this to happen? > > > > Oh, and yes I know that something is very bad when the server segfaults > > and needs to be looked at. However, I would rather have a server thats > > up than a server thats down. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

