It hasnt happened to me for a while but i can confirm this, when a segfault
occurs (linux) it appears to also kill the running of the script and a
manual restart of the game server is required.

On Fri, Dec 5, 2008 at 11:36 PM, ics <[EMAIL PROTECTED]> wrote:

> Usually when it crashes, it starts automatically after 10 seconds. If
> your server doesnt do this, is the servers console window "frozen" (it
> doesnt take any commands)? Do you have -autoupdate in the start line? If
> not, add it and it should come up by itself, unless its frozen and that
> is caused by some plugin that you use.
>
> -ics
>
> AFAdmin kirjoitti:
> > I have a css server that segfaults every so often, but the srcds_run
> > script doesnt bring it back to life when it dies.  Is there a way to
> > force this to happen?
> >
> > Oh, and yes I know that something is very bad when the server segfaults
> > and needs to be looked at.  However, I would rather have a server thats
> > up than a server thats down.
> >
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