I have noticed something wrong with the Engi as well.  Upgraded teleporter
entrances that have their exits blown up do not stop spinning and glowing.
Is this intended?

On Mon, Dec 15, 2008 at 11:56 AM, Saint K. <sai...@specialattack.net> wrote:

> I've noticed a couple of times when you switch class from engi to something
> else, your buildings do not get removed. I thought this might be a glitch
> or
> so on my side, till others started to report it as well.
>
> This only started to occur after the last update.
>
> Cheers,
>
>
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-- 
-- [AF] House of Fail
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