James Gurney wrote: > On 01/06/2009 11:44 AM, David A. Parker wrote: > >> I haven't tried in versus mode, but I know that in single player or >> co-op, I can survive just about any horde more or less unscathed by >> backing into a wall or corner and repeatedly swinging with the melee >> attack. In fact, that's my usual tactic for getting through most >> hordes: 90% melee and 10% gunfire. That's on a stock install without >> any adjustment to the melee timing. >> > > I've seen this in VS as well. If that's the case, then it seems like the > melee attack is just way too powerful (ie, if it's to the point where > it's unbalancing the game significantly in favour of the survivors). > > James > [I sent from an unsubscribed account, sorry if this posts twice (it shouldn't, though)]
Yeah, on the 4th No Mercy map on VS mode, if you hit the elevator button and then all four survivors jump into the corner behind the hospital bed, you can just casually stand there and right-click. Heck, tape down your right mouse button and go make a sandwich. None of you will take any damage whatsoever, and there's nothing any horde rush or infected player can do about it. Boomers don't matter because of the melee spam, smokers can't pull you because you're immediately meleed by a teammate, hunters just get meleed away repeatedly until they die. I know for a while there was talk about how explicitly setting sv_cheats 0 in a config file was causing melee to slow down, as though the players grew fatigued. This would be a great, great thing in the game. The only problem is that it also caused the smoker's tongue regen to be extremely slow, even when he missed, which ruined him. Seems there was another side effect, but I forget... ah well. Mark _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux