Me too if i disable acpi

I have only 1 core on the cat /proc/cpuinfo
Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz

Some help?

2009/1/22 Steffen Tronstad <s...@nextgentel.com>:
> I disabled it and still get my 4 cores (2 x dual core intel)
>
>
>
> -----Opprinnelig melding-----
> Fra: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne av J.Miribel
> Sendt: 22. januar 2009 09:41
> Til: Half-Life dedicated Linux server mailing list
> Emne: Re: [hlds_linux] different cpu-cores -> different performance
>
> I wonder how you can disable ACPI and still get the 4 cores up.. If I
> disable ACPI, I'll have only one core showing up..
>
> Best regards
>
>
> Matthias Bleile a écrit :
>> Your point to the "Power Management" made me recognize bad evil   "ACIP", so
>> i added to my grub.conf:
>>
>> kernel /boot/kernel-2.6.25.8 root=/dev/sda3 apm=off acpi=off noapic
>>
>> and.... voilâ!
>> No more drops.
>> 4 cores with 100% 1000FPS. i can die in peace now.
>>
>> thanks gary and the others!
>>
>> ----- Original Message -----
>> From: "Gary Stanley" <g...@velocity-servers.net>
>> To: "Half-Life dedicated Linux server mailing list"
>> <hlds_linux@list.valvesoftware.com>; "Half-Life dedicated Linux server
>> mailing list" <hlds_linux@list.valvesoftware.com>
>> Sent: Tuesday, January 20, 2009 11:46 PM
>> Subject: Re: [hlds_linux] different cpu-cores -> different performance
>>
>>
>>
>>> At 05:41 PM 1/20/2009, Matthias Bleile wrote:
>>>
>>>> See here:
>>>> http://rafb.net/p/n7UeOP48.html
>>>>
>>>> They are no Players present, doesn't matter, the drops are equal with or
>>>> without players.
>>>> If a server is used the Usage of the assigned core rises up to 5-6%, no
>>>> differences here between the cores.
>>>>
>>> Probably power management or scheduler latency.
>>>
>>>
>>>
>>>> ----- Original Message -----
>>>> From: "David A. Parker" <dpar...@utica.edu>
>>>> To: "Half-Life dedicated Linux server mailing list"
>>>> <hlds_linux@list.valvesoftware.com>
>>>> Sent: Tuesday, January 20, 2009 11:25 PM
>>>> Subject: Re: [hlds_linux] different cpu-cores -> different performance
>>>>
>>>>
>>>>
>>>>> The taskset commands look good.  What is the usage on each CPU?  htop
>>>>> is
>>>>> a good utility to see that kind of information quickly.  Also try:
>>>>>
>>>>> mpstat -P ALL 1 1
>>>>>
>>>>> This will give you the usage of all CPUs over a one-second interval.
>>>>> Adjust the first number to make it measure usage over a different
>>>>> interval (in seconds).  Adjust the second number to make it repeat N
>>>>> times.
>>>>>
>>>>>     - Dave
>>>>>
>>>>> Matthias Bleile wrote:
>>>>>
>>>>>> Wow, many answers ^^.
>>>>>>
>>>>>> So:
>>>>>>
>>>>>> ---------------------------
>>>>>> Could you post the taskset command lines you are using?
>>>>>> taskset -c 0 ./hlds_run.....
>>>>>> taskset -c 1 ./hlds_run.....
>>>>>> ---------------------------
>>>>>> ---------------------------
>>>>>> cat /proc/interrupts. Probably sharing interrupts.
>>>>>> See here: http://rafb.net/p/LN4JtN70.html
>>>>>> Only big differents is the "timer" interrupt only occuring on CPU0.
>>>>>> The "Rescheduling Interrupts" can't be it, it would mean CPU2 is in
>>>>>> perfect
>>>>>> health, but it isnt.
>>>>>> ---------------------------
>>>>>> ---------------------------
>>>>>> Turn off irqbalancing. It's useless and it doesn't do anything
>>>>>> but hurt gameserver hosting.
>>>>>> i can't even turn it on, if i wanted to, cause:
>>>>>>
>>>>>> Symbol: IRQBALANCE [=n]
>>>>>> Prompt: Enable kernel irq balancing
>>>>>> Depends on: X86_32 && SMP && X86_IO_APIC
>>>>>>
>>>>>> I dont use an 32Bit System.
>>>>>> ---------------------------
>>>>>> ---------------------------
>>>>>> Useless. It doesn't do what it used to, and
>>>>>> biiig performance differents between nice --0 and nice --20.
>>>>>> ---------------------------
>>>>>> ---------------------------
>>>>>> Kind of useless, but can be useful in specific situations
>>>>>> Big difference between no preemption and full preemption.
>>>>>> without preempt im not able to get it stable 1000fps even on core0
>>>>>> ---------------------------
>>>>>> ---------------------------
>>>>>> Try running 2 servers on Core 0 and 2 and the rest on Core 1 and 3.
>>>>>> Does
>>>>>> that change anything for you?
>>>>>> same here.
>>>>>> core0 = stable 1000
>>>>>> core1 = small spikes
>>>>>> core2 = big spikes
>>>>>> core3 = only spikes ;)
>>>>>>
>>>>>> Guess thats it for now ^^.
>>>>>>
>>>>>>
>>>>>> ----- Original Message -----
>>>>>> From: "1nsane" <1nsane...@gmail.com>
>>>>>> To: "Half-Life dedicated Linux server mailing list"
>>>>>> <hlds_linux@list.valvesoftware.com>
>>>>>> Sent: Tuesday, January 20, 2009 10:51 PM
>>>>>> Subject: Re: [hlds_linux] different cpu-cores -> different performance
>>>>>>
>>>>>>
>>>>>>
>>>>>>> Try running 2 servers on Core 0 and 2 and the rest on Core 1 and 3.
>>>>>>> Does
>>>>>>> that change anything for you?
>>>>>>>
>>>>>>> On Tue, Jan 20, 2009 at 4:23 PM, Gary Stanley
>>>>>>> <g...@velocity-servers.net>wrote:
>>>>>>>
>>>>>>>
>>>>>>>> At 04:04 PM 1/20/2009, Matthias Bleile wrote:
>>>>>>>>
>>>>>>>>> Hi everybody.
>>>>>>>>>
>>>>>>>>> So i wasted 1 week of free time and i still wasn't able to find
>>>>>>>>> out..
>>>>>>>>>
>>>>>>>>> We got a Intel Quad Core and 4 hlds Servers.
>>>>>>>>> Each server is assigned to 1 CPU using taskset.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> The Server assigned to CPU0 gives excellent performance, as seen
>>>>>>>>> here:
>>>>>>>>>
>>>>>>>>>
>>>> http://fpsmeter.fragaholics.de/?load=hlds.84.201.7.34.27030.1232478679.session
>>>>
>>>>>>>>> The Server assigned to CPU1 gives a slightly worse performance as
>>>>>>>>> seen
>>>>>>>>>
>>>>>>>> here:
>>>>>>>>
>>>>>>>>
>>>> http://fpsmeter.fragaholics.de/?load=hlds.84.201.7.34.27400.1232478412.session
>>>>
>>>>>>>> cat /proc/interrupts. Probably sharing interrupts.
>>>>>>>>
>>>>>>>>
>>>>>>>>> The Server assigned to CPU2 gives MUCH worse performance as seen
>>>>>>>>> here:
>>>>>>>>>
>>>>>>>>>
>>>> http://fpsmeter.fragaholics.de/index.php?load=hlds.84.201.7.34.27200.1232479691.session
>>>>
>>>>>>>> Same. Turn off irqbalancing. It's useless and it doesn't do anything
>>>>>>>> but hurt gameserver hosting.
>>>>>>>>
>>>>>>>>
>>>>>>>>> Got no picture of CPU3 but believe me, its worth crying.
>>>>>>>>> I tried everything i could imagine.
>>>>>>>>>
>>>>>>>>> - 32Bit OS, 64Bit OS
>>>>>>>>> - Debian, Gentoo
>>>>>>>>> - hlds_i686, hlds_i486
>>>>>>>>>
>>>>>>>> i486 doesn't have XMM regs, nor does it have cmov (IIRC)
>>>>>>>>
>>>>>>>>
>>>>>>>>> - not used nice, used nice --20
>>>>>>>>>
>>>>>>>> Useless. It doesn't do what it used to, and
>>>>>>>>
>>>>>>>>
>>>>>>>>> - Kernel with full preemption
>>>>>>>>> - Kernel without any preemption, pure processing power.
>>>>>>>>>
>>>>>>>> Kind of useless, but can be useful in specific situations
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> - Turned off Multicore Scheduling, turned back on.
>>>>>>>>>
>>>>>>>> Adds overhead to the scheduler
>>>>>>>>
>>>>>>>>
>>>>>>>>> - tried "tsc", "hpet" and "jiffies" as clocksource.
>>>>>>>>>
>>>>>>>> TSC is your best bet on intel, but HPET is overall the better
>>>>>>>> choice.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> If i use Core1+2 its as bad as i use Core3.
>>>>>>>>> If i use Core2+3 its more 500FPS than 1000FPS....
>>>>>>>>>
>>>>>>>> You are probably running into power management issues, or SMI
>>>>>>>> interrupts causing pipeline stalls. Or you are just running into
>>>>>>>> know
>>>>>>>> CPU errata :-)
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
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>>>>>>>> archives,
>>>>>>>> please visit:
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>>>>>>>>
>>>>>>>>
>>>>>>> _______________________________________________
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>>>>>>> please visit:
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>>>>>>>
>>>>>> _______________________________________________
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>>>>>> please visit:
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>>>>>>
>>>>>>
>>>>> --
>>>>>
>>>>> Dave Parker
>>>>> Utica College
>>>>> Integrated Information Technology Services
>>>>> (315) 792-3229
>>>>> Registered Linux User #408177
>>>>>
>>>>> _______________________________________________
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>>>>> please visit:
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>>>>>
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>>
>>
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>>
>
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-- 

Cordialement,
Beugin Thomas

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