Try deleting or renaming clientregistry.blob from .steam. I've had to  
remove that when my updates got hosed. That causes the steam app to  
recreate it and then updates started running. I know this isn't an  
update issue, but perhaps it will fix master server look up.

Sent from my iPhone

On Feb 5, 2009, at 9:38 AM, t...@cybergate02.com wrote:

> Yes, I tried.
> I reboot the machine and tried to start it with default port 27015.  
> It was the only thing that ran on the machine. Same issue...
>
>
>> Have your tried shutting down other source servers? I had some issues
>> with ports while running too many servers on one box. Maybe the ship
>> server is more sensitive to this than standard source server.
>
>> On Thu, Feb 5, 2009 at 5:39 PM,  <tech at cybergate02.com> wrote:
>>> Ok, the -condebug does not give more info.
>>> I made a mistake:
>>> the server can not connect with steam servers:
>>>
>>> Summary:  1340 resources total 61.71 Mb, 91.96 % of capacity
>>> Could not establish connection to Steam servers.
>>>  VAC secure mode is activated.
>>>
>>> Manually adding master servers does not solve the problem.
>>>
>>>> Try adding -condebug to see if anything useful appears in console.
>>>>
>>>> On Thu, Feb 5, 2009 at 1:46 PM,  <tech at cybergate02.com> wrote:
>>>>> I do not use The ship server every day.
>>>>> It was running well a few months ago.
>>>>> Now the server starts slowly then I can quickly see it with  
>>>>> HLSW; then it goes timeout. Within about 15 maybe 30 minutes it  
>>>>> goes connected to steam server and vac authentification but it  
>>>>> is not reachable by clients or HLSW over the LAN.
>>>>> The machine runs well multiple source based server and many  
>>>>> other games server. All games are updated.
>>>>> As it is a debian box (with AMD inside), that have to run L4D  
>>>>> with lenny libc6, I downgrade to the etch libc6, with same  
>>>>> effects (not libc6 issue).
>>>>> I tried with -insecure command line option
>>>>>
>>>>> I've seen the exact same issue on theshiponline forum on a  
>>>>> CentOS Intel system ("Server freezes on startup"). The post did  
>>>>> not get any answer.
>>>>>
>>>>> Here's my command
>>>>>
>>>>> ./srcds_run -game ship +map connemara +maxplayers 16 +port 27035  
>>>>> +tv_port 27056
>>>>>
>>>> Any Idea ?
>>>>>
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>>>>
>>
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>
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