Gary Stanley wrote: >> >> Should be thankful that Valve even have the Linux server support that >> they do (which compared to other games, is quite good). >> >> Look at something like CoD: WaW which was meant to have Linux dedicated >> binaries. The original game and two patches >> in and no sign whatsoever of a Linux dedicated server. >> > > I fail to see how CoD: WaW having or not having Linux support has any > bearing on the expensive CPU usage that TF2 > and source, which i++; every release/update/fix. The point being that the situation with Valve and their dedicated server software is still miles ahead of most other game developers / publishers, so cut them a bit of slack.
Performance has always creeped over time with dedicated games servers. We used to be able to run 6x 20 slot CS servers on a Dual PIII 1Ghz back in the day. The only games that I haven't seen the performance creep higher with, have been the ones that have been released and then the developer washes their hand of it and never touches the game ever again. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux