ESX/ESXi barely adds anything for overhead it seems. My 2 peso's. I ran
8 L4D forked servers in an ESX VM with no complaints. Haven't had my TF2
server get fully loaded yet to see how that handles - oth I just set it
up Friday with no mods other then being another 32 player tf2 server
....

-mauirixxx
- Sent from my #hlserveradmins IRC fanboyism
-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of William
Warren
Sent: Monday, February 23, 2009 10:40 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Cpu usage for 32 slot tf2 server.

On 2/23/2009 2:37 PM, A. Eijkhoudt wrote:
>> Back on topic... I am seeing this same odd CPU usage.  75-90% load 
>> running 1 single 32 person server.
>>
>> This also lags clients when there is a lot of bullet calculation 
>> close together.
>>
>> This has to be from some recent update.
>>
>> Kernel: 2.6.25.10-grsec
>> Running Xeon 5130 @ 2.0 ghz
>>      
>
> I can confirm this.
>
> We get about 75-85% CPU usage on one core, Xeon 5335 @ 2.0GHz, with 
> just
> 24 players on the server (started with +tickrate 66). Server is a 
> VMware instance however, so I suppose that adds a bit of overhead...
>
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>
>    
not under esxi it doesn't..:)

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