I have been boored on occastion and compiled funky kernals with 1000hz, and
yeah, they do behave wierd.  Biggest thing for me though is that they make
tf2, a game that already uses a lot of CPU use even more CPU.

On Mon, Feb 23, 2009 at 4:48 PM, Gary Stanley <g...@velocity-servers.net>wrote:

> At 03:47 PM 2/23/2009, A. Eijkhoudt wrote:
> > > not under esxi it doesn't..:)
> >
> >We're using an ESXi cluster, so good to know ;)
> >
> >But seriously, I still think the CPU usage is ridiculous for TF2 now. I've
> >fiddled a lot with HPET/Hz/etc. settings under Linux and I can't seem to
> >get it below these values really. The only way to reduce load is by
> >drastically reducing game performance (massively lowering tickrates etc.).
>
> TF2 only requires 30hz sleeps (100/250hz kernels).. it doesn't
> require ultra accurate nanosleeps.
>
> Lowering HZ is also good overall, it reduces cacheline bouncing and
> other erratic behavior.
>
>
>
>
>
>
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-- 
>From Ben B. (Goerge)
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