I have been boored on occastion and compiled funky kernals with 1000hz, and yeah, they do behave wierd. Biggest thing for me though is that they make tf2, a game that already uses a lot of CPU use even more CPU.
On Mon, Feb 23, 2009 at 4:48 PM, Gary Stanley <g...@velocity-servers.net>wrote: > At 03:47 PM 2/23/2009, A. Eijkhoudt wrote: > > > not under esxi it doesn't..:) > > > >We're using an ESXi cluster, so good to know ;) > > > >But seriously, I still think the CPU usage is ridiculous for TF2 now. I've > >fiddled a lot with HPET/Hz/etc. settings under Linux and I can't seem to > >get it below these values really. The only way to reduce load is by > >drastically reducing game performance (massively lowering tickrates etc.). > > TF2 only requires 30hz sleeps (100/250hz kernels).. it doesn't > require ultra accurate nanosleeps. > > Lowering HZ is also good overall, it reduces cacheline bouncing and > other erratic behavior. > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- >From Ben B. (Goerge) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux