As of a couple months ago, Orangebox mods use a different engine than TF2 and DODS.
You must install to a separate directory, using the game "orangebox" Marc.B wrote: > Hey all, > > I would need someone from Valve to check out this issue with > Orangebox. Here is the problem. > Let's say I have Orangebox Source Engine installed with TF2 and > Ageofchivalry for example > > If I run an update with very_all for TF2 I have got this files in > orangebox/bin > ae7cd80aabbe6f63b56e51f2b34bef35 datacache_i486.so > 908f9af25d626d1c74f3cb1ea3b8d55a dedicated_i486.so > f8d870698f416ec5fecf25d13b5c8c31 engine_i486.so > 60571293229c509d03fdbabf454418e6 libsteam_api_linux.so > c348e7256919dc3f917a2622b03f9a91 libsteamvalidateuseridtickets_i486.so > 512e6794abb48691883785842d3c4ceb libtier0_s_linux.so > 8b4a50a1e9ba718667decba87291fedb libvstdlib_s_linux.so > 2326fcd9566e200452e68a294953d958 materialsystem_i486.so > cfe0433a2d2f3eaf27fb77b988555ecd scenefilecache_i486.so > daa8d4534f2e399ece352a3ddec727cb shaderapiempty_i486.so > ac221777966a17b2334f1cc0e34e5441 soundemittersystem_i486.so > a0708fdeca8be69702b864db89acbe09 steam_api_i486.so > 2132d80067c5a749df1b46aa14adc9b2 steamclient_i486.so > 8dbdc2ff12272bc7968960030c99f064 steamclient_linux.so > 7ce7dc7607b2b0486fbf2cf8867d564d studiorender_i486.so > 018db5abfe79890f85bbc4d8b86ad476 tier0_i486.so > 978625cfb2935956a31bcdea352fa0a5 tier0_s_i486.so > 8d9251ae5b054c80e4fc33ad1ac8e081 vphysics_i486.so > 8b29be967ed91f94a6be52423ec6853f vstdlib_i486.so > f0499fdc86631503ba96ff2696972e96 vstdlib_s_i486.so > > If after that I run an update with verify_all for ageofchivalry, I > have got these files: > > c981f268f1a1135cf512c6485412aee1 datacache_i486.so > 743d1dc06e1c535e2e5d99d718805fc7 dedicated_i486.so > 99d419014ad3a4840961f71138556b10 engine_i486.so > 60571293229c509d03fdbabf454418e6 libsteam_api_linux.so > c348e7256919dc3f917a2622b03f9a91 libsteamvalidateuseridtickets_i486.so > 512e6794abb48691883785842d3c4ceb libtier0_s_linux.so > 8b4a50a1e9ba718667decba87291fedb libvstdlib_s_linux.so > 381199fcdf4bd34cd992a3a9563a6af3 materialsystem_i486.so > 8ea305c69bb107688bff7c8879b21ecf scenefilecache_i486.so > b3ad8114f281714bfbf1a6c9b684e116 shaderapiempty_i486.so > 6e9b7325ba01afee8f964b6fe83a2747 soundemittersystem_i486.so > a0708fdeca8be69702b864db89acbe09 steam_api_i486.so > 2132d80067c5a749df1b46aa14adc9b2 steamclient_i486.so > 8dbdc2ff12272bc7968960030c99f064 steamclient_linux.so > 6f7c1aee04aa2a6c92678e668f612484 studiorender_i486.so > e1eed67419b32ed1c6c23b3b2aa8b049 tier0_i486.so > 978625cfb2935956a31bcdea352fa0a5 tier0_s_i486.so > c8916ede32a06f4559bd3fe00651b51d vphysics_i486.so > 1f78d888835913f641cf5aafc9b308cd vstdlib_i486.so > f0499fdc86631503ba96ff2696972e96 vstdlib_s_i486.so > > As you may have notice; some file differs: > > datacache_i486.so > dedicated_i486.so > engine_i486.so > materialsystem_i486.so > scenefilecache_i486.so > shaderapiempty_i486.so > soundemittersystem_i486.so > studiorender_i486.so > tier0_i486.so > vphysics_i486.so > vstdlib_i486.so > > The problem is if I run TF2 with the file of the ageofchivalry update, > the server segfault. Indeed, Ageofchivalery run fine and I can connect > on the server. > > If I run TF2 with the TF2 update file, everything run fine. If I run > ageofchivalry with those TF2 update files, the server start, looks to > run fine, but impossible to connect to it, I got an error message each > time saying 'Invalid Steam key size'. Running the ageofchivalry steam > update fix the problem but broke TF2, and probably DOD:S (haven't > tested). > > Any idea ? > > Thanks for your help, > > Marc. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux