Then people would go into achievement servers and put "+forward" in console so they're constantly moving. It wouldn't change anything, really.
On Sun, May 24, 2009 at 10:26 AM, Andreas Grimm <l...@gmx.net> wrote: > valve should change the system so, that only playing/moving/active players > are able to find new weapons. > and why they should do this: > > - as a spectator (better said a "ghost") i am not able to pick up a gun. or > can i slap living players, too??! > > - while standing around and looking to the floor i can't find a gun. only > if > the world would shit guns out of every hole. like the servers say "xxx > found: yyyy". to find something i have to do something ;D > > -----Original Message----- > From: > hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com> > [mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>] > On Behalf Of Stephen > Micheals > Sent: Sunday, May 24, 2009 7:10 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] TF2 idle achivement servers > > alot of players are epically pissed off already about the item drop > system remove the ability to get unlocks while idle and its angry mobs > with pitchforks and torches time. > > the system was good in theory and purpose but failed horribly in > implementation. > > valve loves to release things incrementally but this system NEVER > should have seen the light of day untill ALL of its planned features > were finished. > > let alone the fact the system still seems bugged many people playing > for hours some days and not getting any new items or only getting old > items. > > just look at how many servers are running achievement_idle and other > idle achievement maps that are FULL to see how broken the system is. > > on a personal sad note at the rate of witch i get items unless i were > to use a achievement_idle server i will NEVER be able to try any of > the new items unless i dedicate my life to playing TF2. > > a fun test of how crazy the it has gotten setup a achievement_idle > server and see how long before the server gets full, last night i did > it as a test the entire server filled up within 1 damn minute of > launching the server. D: > > On Sun, May 24, 2009 at 9:51 AM, AnAkIn . > <anakin...@gmail.com<https://mail.google.com/mail?view=cm&tf=0&to=anakin...@gmail.com>> > wrote: > > It would be better to blacklist the servers faking clients than this (yes > > there are still a lot of servers fake clients). > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux