Some of the Lithuanian characters like ĄČĘŠŲŽ weren’t working until this 
update.

----- Original Message ----- 
From: "Saul Rennison" <saul.renni...@gmail.com>
To: "Half-Life dedicated Linux server mailing list" 
<hlds_linux@list.valvesoftware.com>
Sent: Monday, August 17, 2009 4:45 PM
Subject: Re: [hlds_linux] Team Fortress 2/Day of Defeat: Source 
UpdateReleased


>I thought game chat already had UCS-1 support? As with all VGUI-text
> related things :\
>
> Thanks,
> -Saul.
>
> On 17 Aug 2009, at 15:29, Evaldas Žilinskas
> <hlds_li...@gameconnect.lt> wrote:
>
>> Thank you for bringing Lithuanian (UTF-8) characters back to the
>> game chat.
>> ;)
>>
>> Evaldas,
>> GameConnect, Lithuania
>>
>>
>> ----- Original Message -----
>> From: "Jason Ruymen" <jas...@valvesoftware.com>
>> To: <hlds_linux@list.valvesoftware.com>;
>> <h...@list.valvesoftware.com>;
>> <hlds_annou...@list.valvesoftware.com>
>> Sent: Saturday, August 15, 2009 3:03 AM
>> Subject: [hlds_linux] Team Fortress 2/Day of Defeat: Source Update
>> Released
>>
>>
>> A required update for Team Fortress 2 and Day of Defeat: Source* is
>> now
>> available.  Please run hldsupdatetool to receive the update.  The
>> specific
>> changes include:
>>
>> Team Fortress 2
>> - Fixed "r_rootlod" being marked as a cheat, which prevented it from
>> being
>> changed and caused a significant performance loss for some GPUs.
>> - Changed "The Big Hurt" Scout achievement to be "Stun 2 Medics that
>> are
>> ready to deploy an ÜberCharge."
>> - Fixed Announcer overtime bug on KOTH servers using mp_timelimit.
>>      - Due to many requests, added server ConVar "tf_overtime_nag".
>> When
>> set to 1, it keeps the broken announcer behavior.
>> - Fixed tournament stopwatch not displaying the time in the HUD.
>> - Fixed a bug with cloak meter regen and drain rates.
>> - Fixed Spies not being able to go invis while reloading.
>> - Fixed pipebombs sticking to saw blades.
>> - Fixed weapons not being hidden properly during loser state anims.
>> - Fixed a case where radius damage didn't reduce damage to self.
>>      - Fixes Demomen taking too much damage from their pipebombs.
>> - Fixed a case where items would never show up in the backpack, even
>> though
>> they were available to equip.
>> - Fixed a case where items weren't being validated properly in class
>> loadout slots.
>>
>> Community requests:
>> - Removed centerprint texts for TF_FLAGTYPE_ATTACK_DEFEND CTF game
>> mode.
>> - Changed TF_FLAGTYPE_ATTACK_DEFEND capture reward from 30 kills to 1
>> capture.
>>
>> * The Day of Defeat: Source update is required due to engine changes.
>>
>> Jason
>>
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>>
>>
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>
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