Which is why I took the extra step to chattr +i the whole filesystem (less log 
directories), remove any unused libs, bins, and install grsec patch. 

I guess it doesn't really matter what I do. The server is secure if it 
segfaults on launch!

--- On Wed, 8/26/09, Ferenc Kovacs <i...@tyrael.hu> wrote:

> From: Ferenc Kovacs <i...@tyrael.hu>
> Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
> To: "Half-Life dedicated Linux server mailing list" 
> <hlds_linux@list.valvesoftware.com>
> Date: Wednesday, August 26, 2009, 4:02 AM
> http://kerneltrap.org/Linux/Abusing_chroot
> 
> Tyrael
> 
> On Wed, Aug 26, 2009 at 8:19 AM, Tom Sensel<tsenseles...@yahoo.com>
> wrote:
> >
> > I'm having segfaults as well on Cent 5.3 and RHEL 5.
> >
> > First you guys leave exploits in the servers that you
> were already warned about. 80,000 some odd servers
> vulnerable to remote overflows that would give shell/command
> access. It took someone releasing the exploits to the public
> to get you to fix them. Took you 3 days to fix them. Then
> ontop of this, you don't even test the binaries before
> shipping them out? Top notch work, well done. Did you guys
> outsource to india? what the hell is the deal?
> >
> > I've started running all my hlds servers in chroots
> after this. But I feel really bad for those windows guys
> that don't have anyway to setup a chroot environment.
> >
> > Console initialized.
> > ./srcds_run: line 344: 21518 Segmentation fault    
>  $HL_CMD
> > Add "-debug" to the ./srcds_run command line to
> generate a debug.log to help with solving this problem
> > Wed Aug 26 20:14:25 PHT 2009: Server restart in 10
> seconds
> >
> > ./srcds_run -game cstrike -ip 125.5.114.147 -port
> 27015 -tickrate 100 +map de_dust2 +maxplayers 64 -debug
> > Auto detecting CPU
> > Using SSE2 Optimised binary.
> > Enabling debug mode
> > Server will auto-restart if there is a crash.
> >
> > Console initialized.
> > ./srcds_run: line 344: 21600 Segmentation fault    
>  (core dumped) $HL_CMD
> > cat: hlds.21586.pid: No such file or directory
> > email debug.log to li...@valvesoftware.com
> > Wed Aug 26 20:19:19 PHT 2009: Server restart in 10
> seconds
> > Wed Aug 26 20:19:22 PHT 2009: Server Quit
> >
> > cat debug.log
> > CRASH: Wed Aug 26 20:19:19 PHT 2009
> > Start Line: ./srcds_i686 -game cstrike -ip
> 125.5.114.147 -port 27015 -tickrate 100 +map de_dust2
> +maxplayers 64 -debug
> > End of Source crash report
> >
> > gdb --core=core.21600
> > (no debugging symbols found)
> > Core was generated by `./srcds_i686 -game cstrike -ip
> 125.5.114.147 -port 27015 -tickrate 100 +map de_'.
> > Program terminated with signal 11, Segmentation
> fault.
> > [New process 21600]
> > #0  0x00000000 in ?? ()
> >
> >
> >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view
> the list archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the
> list archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 


      

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to