You are still missing files, because my servers downloaded some of the 
files you are missing. Run with -verify_all like 10 times and it should 
be ok. I only got 2 .so files yet and servers wont start.

-ics

David A. Parker kirjoitti:
> I get this on Debian Lenny (amd64):
>
> Auto detecting CPU
> Using SSE2 Optimised binary.
> Enabling debug mode
> Server will auto-restart if there is a crash.
> Could not locate steam binary:./steam, ignoring.
> Running a benchmark to measure system clock frequency...
> Finished RDTSC test. To prevent the startup delay from this benchmark, 
> set the environment variable RDTSC_FREQUENCY to 2327.000000 on this 
> system. This value is dependent upon the CPU clock speed and 
> architecture and should be determined separately for each server. The 
> use of this mechanism for timing can be disabled by setting 
> RDTSC_FREQUENCY to 'disabled'.
> #
> #Console initialized.
> Unable to remove /usr/local/srcds_1/l4d/left4dead/addonlist.txt!
> #Unable to remove /usr/local/srcds_1/l4d/left4dead/addonlist.txt!
> #Game.dll loaded for "L4D - Co-op - Normal"
> #ConVarRef cl_language doesn't point to an existing ConVar
> Server is hibernating
> CSoundEmitterSystem::AddSoundsFromFile:  No such file 
> scripts/game_sounds_dlc2_biker.txt
> CSoundEmitterSystem::AddSoundsFromFile:  No such file 
> scripts/game_sounds_dlc2_manager.txt
> CSoundEmitterSystem::AddSoundsFromFile:  No such file 
> scripts/game_sounds_dlc2_teengirl.txt
> Game supporting (2) split screen players
> maxplayers set to 18
> setparm 8 9001
> setparm 12 27691
> setparm 14 server01.cfg
> setparm 8 9002
> setparm 12 27692
> setparm 14 server02.cfg
> setparm 8 9003
> setparm 12 27693
> setparm 14 server03.cfg
> setparm 8 9004
> setparm 12 27694
> setparm 14 server04.cfg
> setparm 8 9005
> setparm 12 27695
> setparm 14 server05.cfg
> setparm 8 9006
> setparm 12 27696
> setparm 14 server06.cfg
> #01:exec: couldn't exec valve.rc
>
> #02:exec: couldn't exec valve.rc
>
> #03:exec: couldn't exec valve.rc
>
> #04:exec: couldn't exec valve.rc
>
> #05:exec: couldn't exec valve.rc
>
> #06:exec: couldn't exec valve.rc
>
> Never seen anything like that before.  Has anyone else see something 
> similar?
>
> ics wrote:
>   
>> You seem to have same thing as i do. I have now 80% free and still no 
>> linux .so files.
>>
>> -ics
>>
>> ?????? ?????? [Nikita Bulaev] kirjoitti:
>>     
>>> OpenSUSE 11.1:
>>>
>>> Failed to open bin/dedicated_i486.so (bin/dedicated_i486.so: cannot open
>>> shared object file: No such file or directory)
>>>
>>> What the?
>>>
>>>
>>>   
>>>       
>>>> ------------------------------
>>>>
>>>> Message: 5
>>>> Date: Tue, 29 Sep 2009 20:56:41 +0200
>>>> From: "Ronny Schedel" <[email protected]>
>>>> Subject: [hlds_linux] Update not working on Linux servers Was: Left 4
>>>>        Dead    Update Available
>>>> To: "Half-Life dedicated Linux server mailing list"
>>>>        <[email protected]>
>>>> Message-ID: <57ec882162fc4f05b3288f698d130...@notebook>
>>>> Content-Type: text/plain; format=flowed; charset="iso-8859-1";
>>>>        reply-type=original
>>>>
>>>>
>>>> I have the same on Debian Linux Lenny fully updated. Server is not running
>>>> on Linux!
>>>>
>>>>
>>>>     
>>>>         
>>>>> Auto detecting CPU
>>>>> Using SSE2 Optimised binary.
>>>>> Server will auto-restart if there is a crash.
>>>>> Running a benchmark to measure system clock frequency...
>>>>> Finished RDTSC test. To prevent the startup delay from this benchmark,
>>>>>       
>>>>>           
>>>> set
>>>>     
>>>>         
>>>>> the environment variable RDTSC_FREQUENCY to 2826.000000 on this system.
>>>>> This
>>>>> value is dependent upon the CPU clock speed and architecture and should
>>>>>       
>>>>>           
>>>> be
>>>>     
>>>>         
>>>>> determined separately for each server. The use of this mechanism for
>>>>> timing
>>>>> can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
>>>>> #
>>>>> #Console initialized.
>>>>> Unable to remove /data/game/l4d_1/l4d/left4dead/addonlist.txt!
>>>>> #Unable to remove /data/game/l4d_1/l4d/left4dead/addonlist.txt!
>>>>> #Shutdown function Sys_ShutdownAuthentication() not in list!!!
>>>>> #Shutdown function Host_Shutdown() not in list!!!
>>>>> #Shutdown function Decal_Shutdown() not in list!!!
>>>>> #Shutdown function modelloader->Shutdown() not in list!!!
>>>>> #Shutdown function ShutdownStudioRender() not in list!!!
>>>>> #Shutdown function StaticPropMgr()->Shutdown() not in list!!!
>>>>> #Shutdown function ShutdownMaterialSystem() not in list!!!
>>>>> #Shutdown function HLTV_Shutdown() not in list!!!
>>>>> #Shutdown function g_Log.Shutdown() not in list!!!
>>>>> #Shutdown function g_GameEventManager.Shutdown() not in list!!!
>>>>> #Shutdown function g_pMaster->Shutdown() not in list!!!
>>>>> #Shutdown function missionmanager->Shutdown() not in list!!!
>>>>> #Shutdown function g_pSteamSocketMgr->Shutdown() not in list!!!
>>>>> #Shutdown function sv.Shutdown() not in list!!!
>>>>> #Shutdown function NET_Shutdown() not in list!!!
>>>>> #Shutdown function Filter_Shutdown() not in list!!!
>>>>> #Shutdown function COM_Shutdown() not in list!!!
>>>>> #Shutdown function g_pCVar->Shutdown() not in list!!!
>>>>> #Shutdown function Cmd_Shutdown() not in list!!!
>>>>> #Shutdown function Cbuf_Shutdown() not in list!!!
>>>>> #Shutdown function Con_Shutdown() not in list!!!
>>>>> #Shutdown function Memory_Shutdown() not in list!!!
>>>>> #Shutdown function Sys_ShutdownMemory() not in list!!!
>>>>> #Shutdown function Sys_Shutdown() not in list!!!
>>>>> Tue Sep 29 21:38:54 EEST 2009: Server Quit
>>>>>
>>>>>
>>>>>
>>>>> Any ideas?
>>>>>
>>>>> ----- Original Message -----
>>>>> From: "Jason Ruymen" <[email protected]>
>>>>> To: <[email protected]>; <[email protected]>;
>>>>> <[email protected]>
>>>>> Sent: Tuesday, September 29, 2009 8:59 PM
>>>>> Subject: [hlds_linux] Left 4 Dead Update Available
>>>>>
>>>>>
>>>>>       
>>>>>           
>>>>>> A required update for Left 4 Dead has been released.  Please run
>>>>>> hldsupdatetool to receive the update.  The specific changes include:
>>>>>>
>>>>>> - A new campaign, "Crash Course", is now available for play in Campaign,
>>>>>> Versus and Survival modes
>>>>>> - In Versus mode, all weapons, pills, health packs, molotovs, pipe bombs
>>>>>> and other items will now be identical for the second round of a chapter
>>>>>> - Matchmaking has had several improvements to make finding and joining
>>>>>> games even faster
>>>>>> - Ten all new "Crash Course" achievements have been added
>>>>>>
>>>>>> Jason
>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>         
>>>>>>             
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>
>>>>>       
>>>>>           
>>>> ------------------------------
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>
>>>>
>>>> End of hlds_linux Digest, Vol 19, Issue 52
>>>> ******************************************
>>>>
>>>>     
>>>>         
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>   
>>>       
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>     
>
>   


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