Jonah,

Oh, and the reason you don't get crash.log even though you have core dumps is 
because of forks. A single fork crashes and creates the core dump, but the 
process that generates the debug.log runs from the script that runs the whole 
server process. Thus you'll only get debug.log if the whole server process 
dies, not just a fork within it.

Chris

On 13 Oct 2009, at 12:57, Chris Boot wrote:

> Jonah,
> 
> Yes, I've seen crashes with L4D and HLstatsX:CE. The cause of this is the 
> regular rcon commands that HLstatsX:CE sends to the game servers, 
> particularly when levels are being loaded. If you disable rcon commands in 
> your HLstatsX:CE install, the crashes will vanish.
> 
> As to why these simple rcon commands crash L4D I have no idea.
> 
> I also have no idea why people (Valve included) deny there is a problem with 
> L4D in this respect.
> 
> Chris
> 
> On 12 Oct 2009, at 23:14, Jonah Hirsch wrote:
> 
>> Startline:./srcds_run -game left4dead -ip serveriphere +maxplayers 18 +map
>> l4d_hospital01_apartment +exec server##.cfg -port 270## +motdfile motd##.txt
>> -fork 25 -debug
>> 
>> I've tried -verify_all, but I'm not sure if it's working or not. IIRC, it
>> should list every file it's checking with a percentage, but it seems to act
>> like it does if the flag is not there.
>> 
>> I'm hosting this through a GSP, so I'd have to ask them.
>> 
>> FYI: I disabled my HLStatsX:CE daemon (which the servers were logging to),
>> and I've only experience two crashes since start up (compared with approx. 1
>> per lobby connection before). That might have been the culprit. Not sure
>> why, though.
>> Jonah Hirsch
>> -----------------------
>> Sent from Flagstaff, Arizona, United States
>> 
>> On Mon, Oct 12, 2009 at 2:01 PM, ics <[email protected]> wrote:
>> 
>>> What is your startline? Did you run the install with -verify_all option?
>>> Is your server ok, has new'ish glibc etc?
>>> 
>>> -ics
>>> 
>>> Jonah Hirsch kirjoitti:
>>>> I'm having a rather disturbing problem with my L4D server right now.
>>>> 
>>>> Currently, I'm running NO addons on the server. It's a plain vanilla L4D
>>>> server right now.
>>>> 
>>>> On startup, I get many of these types of messages:
>>>> 
>>>> Child 5 aborted with signal 11
>>>> 
>>>> Child wrote a core dump
>>>> 
>>>> 
>>>> Debug mode is enabled, I get core dumps, but no debug.log is generated.
>>>> 
>>>> I even tried a clean install, no luck. It still crashes on startup and
>>> when
>>>> clients join (although it comes right back up, and is playable, just not
>>> on
>>>> the settings set by the lobby).
>>>> 
>>>> What's going on?
>>>> 
>>>> Jonah Hirsch
>>>> -----------------------
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>>> 
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> 
> -- 
> Chris Boot
> [email protected]
> 
> _______________________________________________
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-- 
Chris Boot
[email protected]

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