Hey all, this problem has been around since the Left 4 Dead update with Crash Course, or the update that added mm_dedicated_force_servers cvar (not exactly sure). This is still a problem in Left 4 Dead and seems to also affect Left 4 Dead 2 Demo.
The situation is that I have a dedicated Left 4 Dead Linux server running that has two network adapters: one for LAN and other directly connected to Internet. The 'status' output looks OK: hostname: Left 4 Dead 2 Demo version : 1.0.1.2 4017 secure (unknown) udp/ip : 192.168.2.50:27015 [ public 217.24.105.77:27015 ] os : Linux Dedicated map : c5m1_waterfront players : 0 humans, 0 bots (4 max) (hibernating) (unreserved) It shows the private and public IP address there. Generally we play it so that me and one of my friends connect from the local network to the LAN IP, as I have set in my client configuration: mm_dedicated_force_servers "192.168.2.50:27015" The problem is that no one outside this LAN can join the game, not from Lobby nor by using "Join game" option in friends list. I asked them to look at their console, and they get information that the PUBLIC IP for the server is 192.168.2.50 while it should be 217.24.105.77 in this case. So instead of connecting to the server on the correct IP address, those clients attempt to connect to the LAN IP which obviously will not work. If they use the client console to connect with "connect 217.24.105.77", then they are able to join the game. I'll reiterate that this worked fine before the Crash Course update on Left 4 Dead while the client variable used to force the lobby to my server was ms_force_dedicated_servers. There could be people from LAN and outside the LAN on the lobby and we would all be on the server together; the people on LAN connecting through the LAN IP, others through the public IP. Since then, the game makes everyone try the LAN IP, effectively blocking half of the people from the server unless they connect manually through console. Any news when this will be fixed for both Left 4 Dead and Left 4 Dead 2? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

